391 issues found

0

Votes
Released
After the update, CC 3.44 and iClone 7.93 close when opening "Scan Reality - Natasha" ... How to solve the problem?...More
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Submitted by kensp

0

Votes
Closed
It hasn't happened to me but I'm curious just in case. I've imported tons of assets into my custom library so I'm curious as to how the files save. So to make this short,
1 - Do your custom files remain on your account via cloud?
2 - Would I have to re-import all these files one by one, or...More
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Submitted by omegapixelart

0

Votes
Assigned
I was trying to export one character as a merged uv mesh with instalod
it goes everytime till 75% it "eats" all the memory of my pc and crashes
i also tried without the spring hair. still the same...More
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Submitted by ahingel

1

Votes
Active
Hi this is a minor thing but still worth the mention. When I work on custom assets in CC3 and want to Smooth the mesh by subdivision it automatically starts with Tessellation. This takes a serious amount of computing time on more complex meshes and usually you want to use the Subdivision option...More
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Submitted by mastajappa

1

Votes
Active
It would totally awesome if you could add the ability to open CC with some basic options such as
CharacterCreator.exe --import-fbx=avatar.fbx --import-fbxkey=avatar.fbxkey
It would make life easier for content developers and could be integrated into externals 3D creations apps/addons such...More
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Submitted by DigiKrafting.Studio

1

Votes
Active
I think it would be quite helpful if I could install these two software packages onto my laptop and my desktop and then use a wi-fi connection to sync the two devices together in order to send files back-and-forth as I need to across my private network....More

0

Votes
Not a Bug
I am using unity auto setup version 1.10. I added hdrp asset pack into Unity, I exported character as fbx with motions. I dragged the files into CC_Assets. It is imported well, prefab and animation controllers are generated. aThere is an issue, animations don't loop. When I go to animations...More
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Submitted by sasha.199568

0

Votes
Not a Bug
Create any character in cc3
Export to fbx clothed
Install auto export plugin for ue5.0.1...More
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Submitted by edcolmar

0

Votes
Assigned
When using character creator 3.0 there used to be a workflow where you could update your
character's fbx file in unity using windows explorer and the character prefab in your unity
scene would be automatically updated. There even used to be a video tutorial showing you...More
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Submitted by e1_scheer

0

Votes
Released
This might not cause any problems if the Max Texture Size in Preferences is set to be over 1024.
However, a problem arises, when Max Texture Size in Preferences is set to 1024.
On FBX or OBJ export, normal map internally downsized to 1024 and then blown up back to 2048....More
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Submitted by 4u2ges
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