405 issues found

0

Votes
Active
It would be nice add options on the skinning/mesh, depening on the use of a CC1/3 M/F character, instead of having to add it as a separate piece of clothing....More
  •  0
  •  1071
Submitted by cocokins

4

Votes
Active
I know you have change it a few times already, but that is not sufficient enough.
Users are constantly asking the same questions over and over at the forum.
Seems everyone is confused about importing characters, accessories and cloth....More
  •  3
  •  1067
Submitted by 4u2ges

0

Votes
Active
When exporting 'custom' motion with an FBX (Clothed Character) file in CC3, the file select window only allows me to add a single motion file at the time. The exporter supports multiple motion files, so I would like to add them all at once!...More
  •  0
  •  1067
Submitted by DialogueTrainer

0

Votes
Active
Figuring out you've forgotten to add the proper cloth layer after adding multiple items to the library is a pain. Adding an option to change it in the library (right click drop down maybe?) would help a lot....More
  •  0
  •  1067
Submitted by cocokins

0

Votes
Active
Right now in CC3 there's a really basic spine: 3 bones, and 2 are really close to each other. This doesn't make for good deformation. It would be great if there was a better spine, more evenly distributed, especially at the lower spine.
An option to add more bones, their distribution, while...More
  •  0
  •  1066
Submitted by john.malaska

1

Votes
Active
It would be nice to be able to change the default View port navigation to mimic Maya, 3dmax or Blender navigation. Or to be able to assign your own keyboard shortcuts for Rotate, translate and zoom the view. This would help speed up work flows especially when switching between other 3d software...More
  •  0
  •  1063
Submitted by Mash3D

1

Votes
New
Dear Reallusion Team,
we created a lot cloth and imported them into cc3. now we want to polish our workflow, back creating a packing script for our cloth inside maya. sadly we need to name all cloth the same.
to do this always on the right spot, it would be awesome if the cloth came out from...More
  •  0
  •  1062
Submitted by spaehling

0

Votes
Active
some body parts like eyebrow and fingernail be separated from body like eyes and mouth to be able to more easy customize character and not being limited to the annoying single color due to then being attached to body and you have to customize the whole body for something so simple...More
  •  0
  •  1060
Submitted by Ellessarr

0

Votes
Active
Kia ora
I like to see us be able to find the textures for ouir model together, I'm frustrated having the Albedo and Normal one place and all the other maps 10 folders deep some place else.
Is there a vaild reason that textuers get put so deep in a folder structure specialy when some folder...More
  •  0
  •  1057
Submitted by Kiwi-Hawk

0

Votes
Active
I create a new face using the pro tab and then I make many facial adjustments. But then I find I have a better/different photo. Uploading new photo causes all former modifications/face sculpting to be erased.
Alternatively, how can I save all facial expressions and facial sculpting in...More
  •  1
  •  1055
Submitted by tim.bradbury
1 ... 20212223 24 25262728 ... 41