405 issues found

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Looking at Characters close up isn't as realistic as I thought.. it does look at a distance. I hope that you can integrate a skin-to-morph" projection component to help with bigger deformities like neck veins or tendons and or the ability to generate the displacement textures from the normal...More
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Submitted by Ascensi

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I am happy if ...
when I mouseover character and turn yellow, morph slider in modify tab also turn yellow.
Or...More
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Submitted by toshitaro

2

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Active
Hello,
thanks for the great software. My request:
Please integrate presets for navigation in the viewport. I use Blender and usually change the navigation as it is in Blender....More
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Submitted by cytoo

1

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Active
Steps:
1. Place smart hair components on default avatar.
2. Make sure to include a smart hair brow piece....More
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Submitted by tantrum

0

Votes
Released
When working with the library, it'd be helpful to have a possibility to have two (or more) of the same window open at the same time. If I am taking characters from one project-folder, and add them to the avatar-folder, then the skin-folder, it'd be nice to be able to do it without having to...More
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Submitted by Attensi AS

1

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Active
When exporting a CC3+ character, one can either choose between "Remesher" or "Merge Material". It would be very perfect for game optimization, if you could Merge Materials AND have LODs. Because when I pick "Merge Materials", no LODs get exported. But when pick "Remesher", I do get the LODs...More
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Submitted by bunny_tsukino86

0

Votes
Not a Bug
Hi, I am chauncey phillips
I hope this finds you well-
The suggestion that I have is to implement an in - game players choice customization so that we the game creators can outsource the duty of character creation to the player....More

0

Votes
Not Reproducible
I just tried to find the T-Poses but cannot find them. I know I was able to find them before when I import a character and click advance. Today, however, this button only led me to the general documents folder.
Maybe this is because I reinstalled it. Anyways, in terms of usability and consistency...More
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Submitted by Mikay²

2

Votes
Active
Please can the _SSSMaps be included in the textures folder when exporting a character that's been converted to GameBase?
so the equivalent of
Std_Skin_Head_Pbr_SSSMap.jpg...More
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Submitted by jerome.dipietro

6

Votes
Active
I know Unity is constantly updating but if your team could please add an asset in the Unity Asset Store please so it's easy to find and update. If that is not possible if you could please update the Auto-Setup Unity package you have provided us with to work with Unity version 2019.4.8 because...More
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Submitted by john.t.murphy.93
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