391 issues found

11

Votes
Assigned
I'm running into a bit of a problem when exporting a cc character to unity. I'm exporting an fbx file with two LOD levels,
but when I go into the settings window, the open mouth option is greyed out. While this is totally acceptible for the two
created LOD levels, I would like to have the...More
  •  7
  •  2710
Submitted by e1_scheer

1

Votes
Assigned
I imported an OBJ file and Transfered the skin weights and I can not save it to my custom content.
The clothing layer is selected...More
  •  7
  •  3104
Submitted by jackimn_2008

27

Votes
Active
Hey there,
I have been working with CC3 and Unity for the past 4 weeks and spent a lot of time researching for the best workflow to get CC characters including animations into Unity. What follows are my suggestions to make the workflow more comfortable for game artists...
The best thing would...More
  •  7
  •  4483
Submitted by Kareeem

4

Votes
Assigned
About 30% of the Daz females (and some small percentage of the Daz guys) have very wide open eyes that will not work properly when brought in via Transformer. We need the ability to be able to edit the amount of default eye closure so they can blink. There doesn't appear to be any way to...More
  •  7
  •  3109
Submitted by Kelleytoons

7

Votes
Assigned
1. Open CC3
2. Place the new female Smart Hair on the default avatar
3. Export to FBX with the following settings:...More
  •  6
  •  2437
Submitted by tantrum

0

Votes
Released
When trying to reduce Poly or Export it starts the process then states that the process failed. No additional data is provided on screen. I cant seem to find any application log errors on the issue either. I have also went back to remake the clothing again incase there is a mesh issue and the...More
  •  6
  •  3051
Submitted by kmitchell.12catblackstudios

2

Votes
Assigned
Im not sure if this is a bug, or its... me :) but anyway...
When I export a character as an OBJ (for prop and cloth modelling in Blender) I get a starange offset when i reimport the the mesh into CC3 again.
This is what I did:...More
  •  6
  •  2550
Submitted by c68

3

Votes
Assigned
Hello, I would like to raise something I think is unusual.
It comes from the following pipeline : Iclone with the curve editor → Character creator pipeline extension → Unreal Engine 4.23.
Observation: rotation from root motion are missing in unreal engine root bone animation tracks....More
  •  6
  •  1983
Submitted by zdB

0

Votes
Closed
Hi, just purchased Character Creator 3 and am finding myself quite frustrated that it doesn't work.
I had the trial installed and it ran just fine. I have since uninstalled the trial, and installed the paid version.
When I launch, I see the splash image, followed by "Please Wait.." then...More
  •  6
  •  12794
Submitted by ryanmillertime

0

Votes
Released
After the update, CC 3.44 and iClone 7.93 close when opening "Scan Reality - Natasha" ... How to solve the problem?...More
  •  5
  •  1460
Submitted by kensp
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