1: Can't GoZ one body part as it comes back as a asset or clothing. 2: Can't save transformed body morphs from DAZ to Library to save character as a backup base. 3: Imported Props and Clothing are offset from the orginal body....More
It seems simple but I just want to be able check the height of a character I am creating. I am making like 10 characters and I would love to to able to check the height o know wich is taller or charter. Just have like ruler on the side so we can check the overal height and the height of the...More
When making characters, custom morphs can be important for facial expressions. Right now, there doesn't seem to be a way to export morphs that's not in the "expressions"-setup, and the body/head morphs are not exported. It would be great if we could export morphs for the head/body, at least...More
CC3 Pipeline crashed on exit each time if I create custom body morph. Morph includes both mesh and bones adjustment. Source - Neutral CC3 character (base). Target - iAvatar file....More
Hello, We have a couple questions about Reallusion's skeleton joint data in CC3, and the skeletons export data read by our third party software (Maya 2019). We have noticed that CC3+'s export data is not read by Maya as we would expect. If you refer to the included image ("CC3_Export_JointData...More
Please see this forum post https://forum.reallusion.com/417651/Morph-slider-not-showing-up-please-help - I would like to sell custom morphs but for some reason while testing with the end user simulation the morph won't show up. That means all the morphs i have included with character presets...More
I hope you are planning to expand the current selection of figures, to support also toon/anime/manga style characters. Ideally, something like Vroid. The idea is that we can create humanoid characters that are resembling characters you may find in an anime or manga; or with the look of modern...More
Using Transformer, imported Daz Genesis 3 will have pop-out with eyes when panned hard L-R. Thought is that you could move the eyeballs back with the Eyeball Forward-Back Morph in CC3 once transformed. However, possible that pivot point is incorrect, leading to the pop -out?...More
When importing Daz-clothing through transformer, there is a ton of additional, useless morphs that comes with clothing. Being able to select multiple morph sliders to be deleted at once would be great, or at least make it easier/faster than a dropdown....More