585 issues found

0

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i created an avatar with cc3.11.2012.1 the when i try to open it cc2.3 opens avatar instead of cc3.11.2102.1.
crazytalk 8 also needs correction on opening cc [tries to open cc1.5]...More
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Submitted by Bellaire-Bob

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When I rename actor parts with morphs, they are no longer available to edit in the modify morph panel....More
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Submitted by DialogueTrainer

1

Votes
Assigned
I saw issue with eyeballs when I Convert CC1 character to CC3 or Game Base . In Converted character somthing going wrong with eyeball bones. When I want move eyebals to right they going through the head. I know how to fix it but is enoying when i need to use Ajust Bones every time ....More
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Bug
Submitted by ipro

0

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Released
Materials for morph taregts need the following option ticked, otherwise the mesh material is not always rendered....More
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Bug
Submitted by unit23

0

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Easy to duplicate -- select an object with multiple materials and use polygon reduction (with recommended settings) and checkmark "Bake Textures" (I used 2048 but I think it happens at all resolutions). The textures are indeed baked to a new material (with "Merge" as the suffix) but the rest...More
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Bug
Submitted by Kelleytoons

0

Votes
Hold
i like all other users am unable to preform the photo to character pipeline because CC3 does not accept RL Heads sent from CT8. This renders the application (CC3) useless for puposes we used it for. ie turning real characters into a 3d character.
Also the appearance editor does not work...More
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Submitted by richard666

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I have spent a few hours trying to figure out why I cannot export one of my characters to FBX in CC3, while I had no problem exporting it in CC2.
Finally I have found a cloth name which had a white space at the end.
To replicate:...More
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Submitted by 4u2ges

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Released
When renaming a hairmesh, it's losing the new name and revert to "hair" when reapplied....More
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Bug
Submitted by Attensi AS

0

Votes
Released
Greetings,
CC version 3.03 still always crash on exit after Morph Slider creating (see dump in attach).
This happened when I use ccAvatar as Morph source....More
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Bug
Submitted by Vit3D

1

Votes
Assigned
The DAZ Genesis 2 characters that I have attempted to import to CC 3.03 have catastrophic errors in the eye rigging and are thus unusable.
Steps
1. Export DAZ Genesis 2 base male with CC3 t-pose set to FBX using Binary 2012 settings as described in the manual....More
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Submitted by eternityblue