163 issues found

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e.g. set up a walk motion then designate a start and end point - would be good if setting waypoints created automatic spline which character would walk along and adjust to naturally is inclined/stepped/etc
Taking this further to events which could be place - eg. sit on chair, climb on horse...More
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Submitted by Waterlane Studios

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Hello,
I've been working in 3D for almost 20 years.
I use Iclone for one year and this software is full of good ideas and above all, it is reliable!...More
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Submitted by Pixtim

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This should have implemented at the time they implemented Alembic Export. It's beyond irritating that you implement only half a solution. Alembic import would allow us a much greater flexibility in what we choose to render, for instance, a sequence can be animated in iClone, the motion imported...More
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Submitted by will2power71

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The speed trees have got to be the single most useful plugin for scene creation in iClone, but planting the trees is tedious at best. This is because the function for distributing trees will only work on one species at a time and distributing it by a square is about the most inefficient means...More
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Submitted by will2power71

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Does iclone really need to open and close these load of registry keys,
every 10 seconds,
HKLM\System\CurrentControlSet\Services\Tcpip\Parameters\Interfaces...More
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  •  2235
Submitted by wjan

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Motion plus does not work most of the time,
the characters end up in the wrong place and the animation is not properly reproduced/copied.
Please make this more reliable....More
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Submitted by wjan

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Can there be a mode in preferences where the user doesn't have to be informed about things like a character selected has springs bones that pop up as a message on the 3D area. It's a real nuisance that blocks selecting anything that's behind the text. After the 100th time I don't want to see...More
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Submitted by Dragonskunk

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Hello,
It is difficult to position character parts precisely with the mouse when using,
key frame animation and the edit motion layer box....More
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Submitted by wjan

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e.g. frame 0-50 walk / frame 50-100 fall over. save these and allow either/all to be exported (see Maya LT for a good example)...More
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Submitted by Waterlane Studios

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Many times when a user wants for example to straighten up the spine of a character or just 1 joint it would be handy to zero out just that one part and not reset everything.
Also, if a user wants the for example the mouth to be reset or eyes to go back to default without having to reset all...More
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Submitted by Dragonskunk