163 issues found

11

Votes
Active
INTRODUCTION:
This is relevant when doing multi-frame Indigo exports for animation. It does not impact single-frame exports.
I have written about this numerous times in the forum, such as in this thread:...More
  •  2
  •  3891
Submitted by justaviking

8

Votes
Active
POKETHROUGHS happen frequently when fitting, but esp DURING ANIMATION.
Typical clothed characters - Non-Standard/ Standard, hide inner mesh or not, will have
OVERLAPPED MESH AREA between clothing-skin or clothing-clothing LAYERS....More
  •  2
  •  3782
Submitted by Bellatrix

7

Votes
Active
Matchmoving / camera tracking plugin or feature to allow importing (or if user wants, having iClone attempt to solve camera independently from video footage) and then compositing camera movement shots *within* iClone for real time preview (before doing a final composite in the NLE?).
This...More
  •  4
  •  3625
Submitted by pmaina

0

Votes
Released
Would love to have Iray as a progressive rendering option in RL products...More
  •  3
  •  3505
Submitted by Sifr

0

Votes
Active
Hello Reallusion
I have recently have had the pleasure of working with E-on Software's Vue 2015 software which allows for some great environment generation and creation. As Iclone 6 is my daily driver for character animation I would for there to be some sort of integration from Vue into Iclone...More
  •  3
  •  3501
Submitted by STENDL

16

Votes
Assigned
IClone character animation needs more pose-to-pose options and key-based fine-tuning.
For that to happen
1. The currently select-able bones need the rest of BASIC transform options....More
  •  4
  •  3500
Submitted by Bellatrix

3

Votes
Duplicate
I have purchase a 3D SpaceNavigator mouse from 3Dconnexion:
http://www.3dconnexion.com/products/spacemouse/spacenavigator.html
When I bought it, I knew it worked with Cinema 4D, Blender, 3D Max, and even Google Maps Ground View, among many other applications. I thought it would be a great...More
  •  1
  •  3425
Submitted by garyonthenet

18

Votes
Active
I would like to suggest that Iclone implements some type of strand based hair system instead of what it relies on now. In my opinion, Geometry based hair is really not very impressive and with the advancements in technology like Nvidia Hairworks, I really think it's time to try implementing...More
  •  3
  •  3403
Submitted by will2power71

0

Votes
Released
This is a request to give the LiveUpdate and Content Downloader processes the ability to run in the background, without having to respond to dialogs that they pop up.
This sort of process can be made similar to how installation of plugins etc is handled in the Eclipse IDE (http://www.eclipse...More
  •  1
  •  3394
Submitted by 1 Million Monkeys + Keyboard

0

Votes
Active
Hey RL-Team
A real missing feature from the beginning of Iclone is the real world measurement. Scale 100 says nothing about the imported props and the size of it.
The real units taken from the imported (3d exchamge converted) objects would be VERY VERY useful. For example i create a cube...More
  •  2
  •  3392
Submitted by 2IDs media:design
12 3 456789 ... 17