577 issues found

6

Votes
Active
One thing I would really like to see is Onion skinning when it comes to motions on the timeline. I don't know if it's possible for motions that you've purchased, but it would be nice to have a mode where you can see the key frames in the view port so that you can get a good visual idea of how...More
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Submitted by will2power71

0

Votes
Released
Hello,
I am an iclone and crazy talk animator power user for many years and I would like to ask you if Reallusion has in its plans to release a download manager for iclone and crazytalk animator and character creator, like the "DAZ Install Manager", because it will surely help out the power...More
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Submitted by Savvas

1

Votes
Active
It is my understanding that certain iClone avatars (including G6), in addition to having spring bones for the breasts, have hip and abdominal extend bones which can be used as springs (to create soft body dynamics in the stomach and glutes). I have managed to turn these extend bones into springs...More
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Submitted by Hookflash

6

Votes
Active
Whether by plugin or core feature update, this feature would save time and the need to switch between multiple apps to create the effect....More
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Submitted by benhairston

5

Votes
Active
I want to generate videos with a higher resolution. Currently iclone only allows the maximum 4K. I want to generate 8K videos and VR videos with the correct quality resolution for youtube - 7,168 x 3,584 or higher, up to 8,192 x 4,096....More
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Submitted by nono78b

2

Votes
Active
It would be greatly helpful to have a GI Specular Bounce Strength Factor also as a Materials parameter instead of being solely a global GI factor.
This would help having more control on PBR material specular highlights (ie: Eyes Cornea, ..) intensity, which is normally controlled by the index...More
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Submitted by GOETZIWOOD STUDIOS

0

Votes
Active
Hello RL,
I started to render a project and the progress bar started from 48% at frame 1 (half way....).
Attached is a picture that shows the issue....More
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Submitted by RobertoColombo

0

Votes
Active
AO, Metal, Roughness, Displacement etc are using RGB when instead they should be using Grayscale mode.
The material slots designated for non color maps could be made to auto convert to grayscale to reduce file size, vram and performance overall. This would include making sure the physics textures...More

2

Votes
Active
In reality we are sensitive, as humans, to the direction and quality of sound. The ability to build a soundscape adds a lot to the dramatic impact of any animation. At present you need to go via 3rd party packages such as Adobe After Effects which not all can afford....More
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Submitted by SeanMac

1

Votes
Active
- It Would be nice to see wich state a prop on material have.... P = PBR or T = traditionell
- EXTREM SPEEDUP .....make all values scrollable by left mousebutton like many other Softwarepacks have like photoshop (fontsize) and so
- REAL WORLD SCALE is a must have to work exactly!!!!...More
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  •  1538
Submitted by 2IDs media:design
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