178 issues found

0

Votes
Not a Bug
The iGrass doesnt take the exact color of the texture
It makes it darker in the bottom, even if i have both color options to white.
See attachments...More
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Submitted by ahingel

1

Votes
Active
I'm used to animating characters with a control rig (in Maya). To me it's much more efficient than using the Edit Motion Layer. Can we get a Control Rig to be used by CC3 and imported Daz Characters??...More
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  •  923
Submitted by dh93

0

Votes
Closed
Hi I'm creating a blood texture substance pack that is utilised in iClone 7 and I have found that the underlying normals generated in iClone 7 can still be seen through the substance overlay. My settings for the blood over lay normals is 'copy' which should hide the detail below. However the...More
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Submitted by Colonel_Klink

0

Votes
Active
I'd like to be able to see a preview of a high quality renders on a big screen fully than only see small areas full size in areas on a 1920x1080 monitor.
On my 4K screen if I press "maximize" it stays at 1920x1080". I'm Developing content for the marketplace and need the ability to see as...More
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  •  906
Submitted by Ascensi

0

Votes
Active
Hi Devs, just giving feedback on the Smart Gallery content uploader which brought a lot of confusion and stress about how I could use it in the future for my uploads, I was feeling reluctant to use it thinking I would make a mistake or where do things go etc why? because of redundant labels...More
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  •  904
Submitted by Ascensi

0

Votes
Active
Perhaps a simple checkbox in the material area "Enable Looping" would assign the textures to a different timeline system whereby each texture slot can have its own adjustable timing.. Once looping has been enabled and the character or object exported as FBX/Obj /Unity/UDK the texture channels...More

0

Votes
Active
Hi I was wondering if you can add an option for a collection of props added to use their own default icon for uploading. I'd rather not waste time on creating a recapture for each when I am trying to upload 72 props that need their own thumbnail icon. The only option available is to upload...More
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Submitted by Ascensi

4

Votes
Active
Wishing that light sources can trigger automatic gentle squint morph/eye strain and pupil dilation. I think that might be the last issue to get realism for eyes. I hope either Reallusion makes this or someone else that can make a plugin. There should likely be a bit of a delay of the trigger...More
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  •  876
Submitted by Ascensi

0

Votes
Active
Hi for a future update id love to see more done with Pop Video which I've found has been a massive help with my work in video compositing. I don't think any other package out there does this as easy and as streamlined as Iclone with the ability to move them round as billboards and have it match...More
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  •  875
Submitted by Rockavik

0

Votes
Not a Bug
I have closed the eyes of the avatars and props itens in the Scene menu and renderized the plants.
Then I have closed the plants itens in the Scene menu and renderized the props and the avatars.
When I finished, the avatars appeared without right textures collors in the skin and eyes and hair...More
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  •  874
Submitted by valterbrito