178 issues found

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When using final render option the HDRI glare effects are not rending ( for either to file or video ) -- Rendering from the view port works...
Nvidia drivers up to date - this started after updating to the last Iclone 7.3 patch from last week....More
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Submitted by judahcor

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There is an attribute iray_nominal_luminance which directly relates to Firefly Filter.
Firefly Filter is enabled by default according to the scene options in .mi export.
Here is what NVIDIA says:...More
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Submitted by 4u2ges

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The characters cloth (vest) mesh is broken after moving the model from CC3 to Iclone 7.
When trying to edit the character back in CC3 from Iclone. The model look good in CC3.
Not sure where the problem is occuring. Attached screenshots....More
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Submitted by mk_hari_balaji2003

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To replicate: start a new scene with a character in, shadowcatcher works normally. Then CONTENT > SCENE > ATMOSPHERE > 1.HDRI > double-click any item and the shadowcatcher stops working....More
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Submitted by Matt GH

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Hi, in 7.3 I'm no longer able to export an image with a transparent background, there's always some semi-transparent background colour visible. To recreate, simply open iClone and render an image. As you can see in the attached image the background is not fully transparent, instead there is...More
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Submitted by Jenova

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Votes
Released
The ToonShader border in previous versions was unaffected by Normal Threshold value, so that you could have very clean surfaces (normalthreshold:100) with properly black thick border.
In 7.3 the Normal Threshold now directly changes the border's opacity, making it almost vanishing at increasing...More
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Submitted by Matt GH

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Votes
Closed
To recreate, apply the casual jacket to a character in CC, send the character to iclone and render an image, you can see the results I'm getting in the attached images, as you can see there's a thick line around the clothes, I changed the background colour to red to make the problem more visible...More
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Submitted by Jenova

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There is an attribute in Iray .mi files:
attribute integer "iray_degrain_filtering" 1
It set to 1 by default. I suppose it enables degrain filtering. But in a way it does interfere with Denoiser operation in very ugly way....More
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Submitted by 4u2ges

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Everything anti-alias as it should except for Glow.
An object on an angle set to glow its edge has no smoothing....More
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Submitted by Dragonskunk