292 issues found

0

Votes
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Step to reproduce issus
1.open any project with cc3 base and send the file via unreal live link 1.2.
2. play xsens mocap data and send to iclone 7....More
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Submitted by 9duar

2

Votes
Active
Some small tools for working with "loopable" animations for games etc...
1. Temporary walk in place option, where you also can control specific axis to disable on root when working with walk, run loops etc.
2. Feature that in real-time replicate start and end keys to ensure "100% loopability...More
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  •  844
Submitted by anders_187857

0

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Active
When a few new models are added to the iclone scene, my system's 6GB 1660ti graphics get involved
For example, in the photo below
Total system resources are consumed, and it very hot...More
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  •  843
Submitted by sitesazy.com

0

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Active
Bonjour depuis la dernière mise à jour impossible de sauvegarder mes clips motions , rien n'est enregistré pourtant il propose la boite de dialogue d'enregistrement mais rien n'est sauvegardé .
Par ailleurs iclone se bloque souvent il mange énormément de mémoire. il me faut passer par le...More
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Submitted by etoile

0

Votes
Not a Bug
Animations imported via right click in timeline is partly locked for editing.
Right clicking this clip after import and all normal features are grayed out and inaccessible!?...More
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Submitted by anders_187857

0

Votes
Not Reproducible
After about 5 rewinds in the timeline project crashes but it doesn't crash if I manually enter frame 1 and press enter.
There seems to be a hesitation in iClone when pressing rewind.
Possible Solution:...More
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Submitted by Ascensi

0

Votes
Not Reproducible
Hello, I have created an animation in ICLONE. In Iclone all facial expressions look correct including the movement of the eyebrows, but when I sent to Omniverse the eyebrows do not move.
Blendshapes are activated in Omniverse, if this option was not activated, the character would not blink...More
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Submitted by Veneris

0

Votes
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Having the ability to slide the individuals' parts (arms, legs, etc) of the motion clip rather than just the entire clip. I know youcan flatten the clip but then you lose the ability to blend in between the clips. Also if you flatten a big clip, the software becomes stressed and things don...More
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Submitted by megaoutput

0

Votes
Not a Bug
Example:
1. Create a simple idle animation on any character, locking the feet using reach Effector.
2. Zoom in on the feet in IClone and verify that they do not move....More
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Submitted by OokamiOokami

0

Votes
Active
I have a future movie concept that I'm working on in regards to a Wedding Movie, and I tried using these older packs that I have, but they are WAY too outdated in movements and visuals, for me to even be able to use for current industry standards.
With that being said, do you think you all...More
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Submitted by LogicalWarrior
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