I have models that have been painted with Substance painter. I use 3d exchange to load model without textures; then press PBR material. As I am dragging the correct item into the different items that make up PBR it pushes a roughness or any one of the collection into other boxes. this is annoying...More
Why doesn't the Camera's pivot turn with the Camera when you rotate it? I'm manually having to track an object flying over a house because the "Look at" makes the Camera fly towards the object by the end of the animation. My first issue is with the "Look at Object" feature for the Camera....More
Greeting, iC7 crashed on exit after work session. Session included only standard manipulations - scene construction, character posing and image rendering. I worked with several scenes but each scene included only single CC standard character in cloth with textures up-to 2k. Internet access...More
According to the iClone manual, it should be possible to use IK with non-human characters using Bone Edit Mode in the Edit Motion Layer panel and enabling the IK Constrain option. However, the following steps will demonstrate that IK currently seems to be broken for non-human characters:...More
Hi i am trying to transfer my character with 134578 triangle with unreal live link in my project ( Unreal 4.27) . It gave me also this error message ( image attached). Please help me. Thank you. My pc settings are:...More
I have run into a serious problem with Motion Layer keyframe animation. While hand animating keyframes on the Motion track using the Edit Motion Layer panel, both FK and IK, when changing the translation or rotation on a control, if a key already exists on that frame instead of overwriting...More
To reproduce: 1. Import anything as FBX to 3DX > iClone 2. Set Pivot to middle/middle (optionally you can do "Reset Transform" / "Reset Scale" but that does not fix the problem)...More