577 issues found

3

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As many may likely already know, if you want your character to have a high gum showing grin with AccuLips speaking it's almost impossible without manipulating a lot of facial sliders between lip movements in the face key editor and Acculips, you can't simply apply levels of expression because...More
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Submitted by Ascensi

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Although Total Plants 2 offers a few color variations for its plants they rarely have the needed tint for a specific scene. I was used to customize sometimes each single plant (e.g. leaves, petals, branches) in applications like Vue sometimes for more sometimes for less realism. But it seems...More
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Submitted by Stolpi

2

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I think it would be great to be able to use .ccSlider files (for example, from this pack - https://forum.reallusion.com/Topic386118.aspx or ones that created manually by the user) in the Morph Creator.
Right now it is accepting only obj or iAvatar files. The current workaround for me is to...More
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Submitted by vadim+2

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This applies to all Reallusion products
Extremely useful features for developers have been removed and likely others so I'm requesting a solution that limits Reallusion support to experimental features so they don't need to worry about needing to provide support the features. Here are a couple...More

4

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In CC3, we can edit the body mesh. I wish we could edit the body mesh on the time line in iClone. If you have a fight scene, or somebody falls motion and bruises themselves, let's say they fall on timeline 150, then on timeline 400, you can edit the face to where the swelling of the eye or...More
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Submitted by michaelrbarton

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I would like to suggest that breasts in female characters could be keyframe, animated. It could be a toggle between spring effects and keyframe animations....More
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Submitted by nem3d

4

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Wishing that light sources can trigger automatic gentle squint morph/eye strain and pupil dilation. I think that might be the last issue to get realism for eyes. I hope either Reallusion makes this or someone else that can make a plugin. There should likely be a bit of a delay of the trigger...More
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Submitted by Ascensi

0

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This is about cameras targeting a couple areas and have them repeated rendered/projected in the scene on 3d models such as windows or TV so that when you move the main camera gets world coordinate perspective view/angle of all the local cameras. A skyscraper with a few materials that are...More
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Submitted by Ascensi

1

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Hi
Can there be a button that converts the start end time range selection into a selected collect clip... that would be magnificent
Thanks...More
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Submitted by raphaelrichards_33

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Would be amazing if we can have the same scatter features for grass/trees/rocks etc as it is in Unreal engine 4.
The existing grass feature in iclone, is laggy and we can import only textures
We cannot add/create custom itrees neither....More
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Submitted by ahingel
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