906 issues found

0

Votes
Assigned
While following Alan Marques' instructions in video 104-04.06 and experimenting a little bit, I ran into an issue that can be reproduce like this:
- create a new project
- from Content->Set->Prop->Light Tool, insert two Floorlamps into the scene (bug does not show up with only one lamp)...More
  •  1
  •  1491
Bug
Submitted by Strombilder

0

Votes
Not a Bug
Just by using livelink on a character I get an "RLLive Link" node that is deprecated.
I'm afraid there will be issues at the packaging....More
  •  1
  •  1490
Submitted by pixelpirate23

0

Votes
Released
Steps to reproduce:
1. Import a Daz model through 3dxchange. It's been doing this since version 7 so any version of 3dxchange and iclone will do this.
2 For the item (Avatar or prop with bones) hit 'Edit Animation Layer'...More
  •  0
  •  1488
Bug
Submitted by crelus318

0

Votes
Released
The Ambiant Oclusion is not working properly in 3D stereoscopic.
Just do a side by side rendering with AO and you'll see the problem....More
  •  0
  •  1487
Bug
Submitted by jjmantello

1

Votes
Assigned
Happens every time when using IBL visible as the 'Sky'.
Position of IBL image in Indigo Renderer plugin does not match what was exported from iClone 7.
THANKS!!!!!!!!!!...More
  •  0
  •  1485
Bug
Submitted by TonyDPrime

0

Votes
Closed
trying to export as mp4 and rendering cant be completed...More
  •  6
  •  1484
Bug
Submitted by ahingel

3

Votes
Assigned
Instead, the key is written to the next frame on the left. Depending on which bones are getting transformed, the outcome is unpredictable.
Slippery feet, jerky motions.. etc. There is nothing helps to fix the faulty frame, except to move the entire clip by a few frames to the left or right...More
  •  1
  •  1483
Submitted by 4u2ges

1

Votes
Assigned
1. An avatar is imported into iClone (in my tests, I first used 'Heidi' G6).
2. A path is created by going 'Create' > 'Create Path' and clicking several points along the floor plane.
3. The avatar is then selected (highlighted), and the 'Right Click' avatar > 'Move' > 'Walk Forward'....More
  •  0
  •  1482
Bug
Submitted by sonic7

5

Votes
Assigned
When an animation clip has root bone motion on it, moving the Hip bone causes unexpected behaviour that breaks several Iclone functions.
Please see attached gif (box linked to root bone to help show movement).
This breaks:...More
  •  2
  •  1482
Bug
Submitted by Dr. Nemesis

0

Votes
Assigned
hi there, I found another bug... with substance PRB 200, namely when I start changing the value of focal length of camera, texure starts to move, details in attached video
https://www.dropbox.com/s/q7fbyxml4db24n4/GameRecorderProject75.mp4?dl=0...More
  •  4
  •  1473
Bug
Submitted by flint1galeev
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