906 issues found

0

Votes
Assigned
A lot of questions about the movements of actors.
My series of questions and tickets. Let's make iClone the best!
Why does "Modifying and Fixing Motions" disable "Align Actor Motion"?...More
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  •  1412
Submitted by dogged2003

0

Votes
Closed
start program. program initialises then a message appears
"Character Creator has stopped working
A problem caused the program to stop working correctly ….."...More
  •  1
  •  1408
Submitted by GamePM

0

Votes
Not a Bug
The resolution is not controllable on each of your products. The icons are too small in 3D exchange and they are too big in Iclone. I have a 4K large monitor....More
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  •  1406
Submitted by clausbohm

4

Votes
Not Reproducible
I have IClone7 with 3Dxchange pipeline version! When I try to use the Morph creator feature In iclone the script runs , loads, completes but no window pops up to interact with.
I have done a fresh install of both softwares still no morph creator!
I’m not that advanced with this program...More
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  •  1399
Submitted by greggoryaddison

0

Votes
Assigned
Hello,
it is not possible to package a game including the live link plugin in Unreal Engine 4.
Just try to package any project and it won't work. The Problem is, that you include "UnrealEd" as an dependcy and this can not be be build in a Game Module. So somewhere must be a dependency from...More
  •  0
  •  1395
Submitted by tobi.cornreborn

0

Votes
Closed
Today I noticed all my apps except 3dx7 are no longer initializing.
Today's updates:
-NVIDA Game Driver Ready...More
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  •  1394
Submitted by LFA

0

Votes
Active
As I mentioned in the FeedbackTracker Issue #3790 ( https://www.reallusion.com/FeedBackTracker/Issue/iClone-runs-at-1K-on-4K-monitor ) the problems with 4K monitors still persist even after the "fix" in 7.3
Just to recap:
iClone 6.5 to 7.1...More
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  •  1394
Submitted by Matt GH

0

Votes
Released
For some strange reason, when I install the plugin for 4.24 everything works as intended except when I close my project. After it is completely closed I get the crash report window. Everything works fine while in editor, just seems to bring this up each time I close the project. I have a licensed...More
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  •  1391
Submitted by Cyguard1

0

Votes
Active
When more that one tree of the same kind is added to the scene, the resulted export size of those trees becomes squared
Example:
One Azalea tree is added to the scene - the export scene file size is 22 Kb (slide 1) and number of vertices for the tree is 414 (slide 2)...More
  •  0
  •  1391
Submitted by 4u2ges

2

Votes
Active
As the title suggests, the animation output after custom motion and FBX export is not the same as what I was working on. Especially in the upper body, the phenomenon is noticeable, and all parts of the head, waist, chest, arms, etc. come out differently than before storage.
I found this to...More
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  •  1388
Submitted by aixlab
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