Hi, When doing my latest plug-in I would have loved to access attached objects (children of a parent object) - but this was not possible. The only related function available at the moment is SetParent....More
After I add some material AddDiffuseKey and AddGlossinessKey keys to the timeline with my python script I now find that after playing the sequence they do not show on the timeline. This did not happen before I updated to 7.41. Regards...More
Following the example of the page http://wiki.reallusion.com/IC_Python_API:RLPy_RIFaceComponent The function GetKey() returns 60 elements in the 'morph' array, but in iClone, there are 66 elements. The 6 missing elements are shifted in the 'custom' array....More
When moving a motion bone 40 units this aligns with the unit system compared with other objects. However, I only need to move a skin bone about 10 units for the same distance. I compare this using the same character, one rigged as non-human and the other as non-standard....More
When you create a key with ex: ...SetData("Position/PositionX"... and then try set the key type with object.GetControl("Transform").SetKeyTransition(...) It wont set the transition type in the new key...More
In theory, ability to use the rotation gizmo in Python. If we could use the gizmo to rotate local and world it would allow advanced rotations with little code. Image show a plane that we want to rotate via the green axis. Currently this is very hard to code and the coder need extended knowledge...More