577 issues found

6

Votes
Active
Please give us the option to see the undo/redo history, similar to other programs. This way, we know exactly what function is being undone, and we don't have to guess what steps were affected.
Something like this in the screenshot:
Also, here is the forum post where I suggested it, and people...More
  •  3
  •  1675
Submitted by dante1st

2

Votes
Active
Some Android phones use the Depth Camera feature, for example mobile Note 10 has depth capabilities
Is iClone a live face app for Android phones in the future?
IPhones are expensive...More
  •  1
  •  1658
Submitted by sitesazy.com

1

Votes
Active
Enabling PN Triangle Tessellation in UE4 to smooth outputs almost always results in triangle shaped flipped faces, even with default characters. Contacted support (190728) but other than turning the feature off (resulting in characters looking like Kryten from Red Dwarf) they had no other suggestions...More
  •  3
  •  1655
Submitted by ossian.whiley

3

Votes
Active
It seems like a fairly straight forward progression for Reallusion to offer a way to create CROWDS in iClone from CC3+ base or customised assets.
Here are some examples of what is available to make crowds. Some have API potential.
http://golaem.com/ great for film resolution but Maya based...More
  •  1
  •  1653
Submitted by Europafilms

2

Votes
Active
It seems strange that the user has to fool around with collision meshes. For fast rendering, iClone needs them at render time. But *between* renders there's a whole lot of processor power available that iClone could put to good use designing and keyframing the best layout of collision meshes...More
  •  0
  •  1653
Submitted by Inkubo

10

Votes
Active
I find it really time consuming to look through tons of motion content, and having to apply each motion to my characters (and then undo) if it's not going to work. I have hundreds of different types of animations for sword fighting combat alone, and even though those animations are labeled...More
  •  3
  •  1642
Submitted by james_muia

1

Votes
Assigned
Hello!
I am trying to insert a wav file to a character in iclone 7.41,
used the "Create Script" -> "Audio file" as i always do,...More
  •  0
  •  1633
Submitted by yossigolan

6

Votes
Active
When working with Mocap data, or a big amount of animation data in general, it can be difficult to see the problem areas when playing at max speed.
It would be great having a button similar to 3ds Max with speed options, instead of having to change the timeline....More
  •  1
  •  1624
Submitted by Attensi AS

9

Votes
Active
Hello!
I use iClone in a "Live" environment. It will be great to have a separate "Fullscreen" viewport output trought NDI (https://www.newtek.com/ndi)
A lot of great software support it and I think it can opens for new possibilities....More
  •  1
  •  1614
Submitted by lucabej

6

Votes
Active
Water effects in iClone are extremely dated, please implement NVidia's Wave Works to give us a rich experience. This is becoming much more common in games....More
  •  2
  •  1614
Submitted by eternityblue
1 ... 4567 8 9101112 ... 58