Content License Policy
Royalty Free | Perpetual | Commercial Use
License Update (2025.8.1)
Reallusion is dedicated to building a comprehensive digital content platform that empowers creators at every level, from individual artists and indie developers to studios and enterprise teams. Our extensive asset library supports everything from character creation to animation production, offering royalty-free, perpetual licenses for personal and commercial use.
To better serve our users and adapt to evolving creative workflows and industries, we are excited to introduce two important updates to our Content Policy:
Expanded Standard License Coverage
We’re expanding the Standard License to include features that were previously exclusive to the Extended License. With this single license, creators can now freely export content to external tools and engines such as Unreal Engine, Unity, Blender, Maya, and more. You’re no longer limited to using just one character or locked into a single workflow.
The Standard License now grants you full rights to:
Introducing the iContent License for Internal Workflows
For creators who work entirely within the Reallusion ecosystem, the new iContent License provides an affordable and focused alternative. Priced at just 30 percent of the Standard License, it’s the perfect solution for internal production, in-software rendering, education, and concept development.
Use the iContent License when:
The Content Licensing adopts a three-tier model designed to cover all user needs. Users can utilize the content according to their requirements in image and video output, games, apps, AR/VR projects, the AEC industry, simulation, and Digital Twin applications.
For special use cases beyond the aforementioned categories, Enterprise Licensing can be requested for special arrangements such as AI training, machine learning, and the integration of Reallusion assets into applications and services.
Here are the six major benefits of Reallusion Content Licensing:
Royalty Free Perpetual License
One-time purchase and use forever.
Unlimited projects.
Use in Games, Apps, AR/VR Projects
Content usage for image and video outputs, or in games, applications, XR for mass distribution. See Licensing Options for more information.
Budget-Friendly iContent License
Create projects or render images and videos in iClone and Character Creator for commercial use at just 30% of the Standard License cost.
Content Sharing Among Workgroup Members
A studio or production house can store and share all purchased content with one workgroup account.
Assigning Finished Works[1] to Your Clients
Contractors can assign usage rights of their finished products to their clients
Enterprise Licensing & Special Requests
Request for content resell or redistribution, including machine learning, AI generation, application & service integration and more. Inquire >
Content License Rights & Restrictions | iContent | Standard | Enterprise |
---|---|---|---|
General Use | |||
Render image or video for commercial use | ✓ | ✓ | ✓ |
Export to 3rd party software | — | ✓ | ✓ |
Embed into any application or service | — | — | ✓ |
Use for AI training and deep learning | — | — | ✓ |
Special usage requests (restrictions[2] may apply) | — | — | ✓ |
Games, XR, & Interactive Online Services | |||
2D/3D assets[3]: deploy for general purpose | — | ✓ | ✓ |
CC Components: use on unlimited commercial characters[4] | — | ✓ | ✓ |
3D Printing | |||
3D print for personal use | — | ✓ | ✓ |
3D print for sale, mass distribution, & injection molding | — | — | ✓ |
Assign Finished Works: As a contractor working on a project for a client, you may use your purchased content to complete the assignment. Your client will receive the same usage rights for the final deliverables, including images, videos, games, apps, and AR/VR projects, as long as they comply with the Reallusion Content EULA.
Restriction on Special Usage Requests :
3D Assets: With the Standard License, all exportable 3D Assets, including CC components, are allowed to be used in games, apps and AR/VR projects.
CC Component: CC Component is Character Creator’s proprietary file format used for character generation. These components include, but are not limited to, ccAvatars, ccProjects, ccSliders, ccHair, ccCloth, ccShoes, and ccGloves, which can be used to create, assemble, or customize unlimited characters.
A Standard License grants the right to use characters made with CC Components for all commercial imagery. With a one-time purchase of the Standard License, you can repeatedly use CC Components to create characters for different titles or projects.