Content License Policy
License Types, Benefits, Rights & Restrictions
With the rapid development of new technology and applications, the demand for and usage of content are also expanding. Reallusion received multiple inquiries from users, indie studios, contractors, production houses, corporations and brand IP owners about mass distribution, assignable rights and IP ownership of content. .
The Content Licensing includes a three-tier model covering all needs, including one-stop purchase of royalty free perpetual licenses, use for images, videos, games, apps and AR/VR projects, sharing content among workgroup members and assigning finished works[1] to clients. Enterprises Licensing can be requested for special arrangements such as character generators or full IP ownership over Reallusion assets.
Royalty Free Perpetual License
One-time purchase and use forever.
Unlimited projects.
Use in Games, Apps, AR/VR Projects
Content usage for image and video outputs, or in games, applications, XR for mass distribution. See Licensing Options for more information.
Content Sharing Among Workgroup Members
A studio or production house can store and share all purchased content with one workgroup account.
Assigning Finished Works[1] to Your Clients
Contractors can assign usage rights of their finished products to their clients
Enterprise Licensing & Special Requests
Requests for Machine Learning, Application & Service Integration.
Content License Rights & Restrictions | Standard | Extended | Enterprise |
---|---|---|---|
General Use | |||
Export to 3rd party software | ✓ | ✓ | ✓ |
Render to any general purpose image or video | ✓ | ✓ | ✓ |
Embed into any application or service | — | — | ✓ |
Use for AI training and deep learning | — | — | ✓ |
Special usage requests (restrictions[2] may apply) | — | — | ✓ |
Games, XR, & Interactive Online Services | |||
2D/3D assets[3]: deploy for general purpose | ✓ | n/a[7] |
✓ |
CC Components[4]: use on one specific commercial character[5] | ✓ | ✓ | ✓ |
CC Components: use on unlimited non-commercial characters | ✓ | ✓ | ✓ |
CC Components: use on unlimited commercial characters[6] | — | ✓ | ✓ |
3D Printing | |||
3D print for personal use | ✓ | ✓ | ✓ |
3D print for sale, mass distribution, & injection molding | — | — | ✓ |
Assign Finished Works: Any content purchased by contractors in Reallusion stores come with usage rights for their clients as well; this includes content in the form of images, videos, games, apps, and AR/VR projects abiding by the regulations set in the Reallusion Content EULA.
Restriction on Special Usage Requests :
3D Assets: With the Standard License, all exportable 3D Assets, except CC Components, are allowed to be used in games, apps and AR/VR projects. Data types include Motion, Accessory, Prop, Scene and Material.
CC Component:
CC Component is Character Creator’s proprietary file format. CC Components include, but are not limited to ccAvatars, ccProjects, ccSliders, ccHair, ccCloth, ccShoes and ccGloves that are used to create, assemble, or customize unlimited characters.
Standard Licenses grant the use of characters with CC Components for all commercial imagery. However, for use in commercial games, XR projects and interactive services, one Standard License only grants outputs for one single character. Extended License grants mass character outputs with no limitation for use in commercial games, XR projects and online interactive services. You can repeatedly use CC components to create characters for different titles or projects with a one-time purchase of the Extended License.
One Specific Character: One Specific Character: For example, a hairstyle component with Standard license can only be applied to one specific character and may not be shared across multiple characters. However, this specific character can be used in various projects, games, XR, and interactive services as well, as long as it is the same character.
Unlimited Characters: For example, a uniform component can be applied to many characters. With the Extended License, you can mix and match various CC components and create unlimited number of different characters, across multiple projects. These characters can be used in various projects, games, XR, and interactive services as well, as long as they share the same CC components.
Standard License Only: The right to use 2D/3D assets in games, XR, and interactive online services are already provided by the Standard license. They are all exportable and can be used for any commercial purpose. Since they are not CC components, there isn’t an Extended license for these asset types, and you only need to purchase the Standard license for commercial use.
Q1. What’s the essence and benefit of the content policy to all users?
Q2. What types of content require Extended licensing?
Extended icon indicates that this content requires Extended License for use in games and XR projects for mass distribution.
CC Component icon indicates that this content contains ccAvatar, ccProject, ccSlider, ccHair, ccCloth, ccShoes or ccGloves. Purchase of Extended Licenses for CC Components are required if they are used on characters in games, applications or XR projects for mass distribution.
▲ Content Store licensing options and price display
▲ Landing page licensing options and price display
▲ Marketplace licensing options and DA Points Display
Q3. How are the Standard and Extended Licenses different from the legacy iContent and Export Licenses?
Q4. I have purchased Export Licenses for some CC Component[2] content prior to July 27th, 2022; Do I still need to pay for the new Extended License if I use them in my game or projects in the future?
Q5. I want to use Reallusion assets in 3rd party software such as Maya, Blender, ZBrush, etc., which license is right for me?
Q6. Do you offer upgrade prices for Standard Licenses to Extended Licenses?
Q7. Do I only need to purchase the Extended License once to apply it to all my projects?
Q8. As a contractor who uses Extended Licenses for work, what rights are extended to my clients?
Q9. I'm interested in building a character creation system in my application utilizing Character Creator assets; what type of license do I need?
Q10. Is there any way to apply for free Mass Distribution Rights certificate?
Q11. Do iClone 8 and Character Creator 4 embedded content carry an Extended license?