Hi Everyone, I think i've just found a solution to the above problem where mixamo characters and animations appear to be deformed and disfigured when imported into 3dxchange. This is the fix: 1. Download an FBX, or FBX(Unity) 2. Drag and drop it directly to 3Dxchange as usual. 3. This is the important part, Click on NO when the prompt appears to covert to Non-standard character. The caveat is, you'd have to do this manually instead. Its most likely a bug that causes this issue. 4. Go to the Character setting under the Modify panel and click "Convert to Non-standard character." Under "Presets" select the preset you prefer, I use the Maya IK preset, Click on the "Active" button and then click on "Convert." 5. Go to "Animation" under the Modify panel, click the animation (usually the one with the longest length), you can see the "length" if you scroll right. Make sure the animation is selected and then finally. 6. Go to File > Export > Check "Export Geometry", "Export Animation", "Export RL motion" and you're done! 7. Go to your Iclone > Animation > Motion > Custom and just drag and drop your new motion onto your character. I might start making these kinds of tutorials to help the community so subscribe maybe? https://www.youtube.com/@illvsionink/channels
Hi Likatus, Can you provide the character and system information file to us? Molly Reallusion
Hi Likatus, I'm very sorry but it's ok in my 3DXChange. Did all character happen or only some character?Please save Mixamo chatarcter via 3DXChange,and provide the character and system information file to help us identify the problem. Attach the file in your next comment. If the file size is larger than 10MB, you can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and put the link in your comment. You can use Private Comment if you want to keep it private. Here is the description about how to get your system information file. https://www.reallusion.com/FeedBackTracker/Home/HowToGet Molly Reallusion