To replicate the issue and see it clearly, position character head to the lower-left corner in the view-port and render with TemporalAA for Anti-Aliasing....More
When I try to download Packs appeared this error: Failed to download content. Please check your internet connection, or contact the author to confirm that the content is still available....More
First problem: It is not possible to import BVH files directly into CC4 as it was with 3DX. That means in order to create a custom profile we still need to use 3DX, or convert it to FBX outside of RL products. Example, is resent attempt to convert a huge library of Dataset BVH motions....More
1. Open project in CC4.01 eg. Camila / Coyote / Alika 2. Open Facial Profile Editor and click Edit Expressions 3. If Viseme section says "8+7 Phoneme Pair" click it to change to 1:1 Direct viseme set (it doesn't not matter if you choose to save a back-up or not)...More
I tried to load 4.11 created CC3+ character files on 4.2, but it always crashed. Then I set up my character from scratch (using GoZ and custom textures) in 4.2 and it crashed again when I added displacement maps to the body. Tried again after the 4.21 update, but it still crashes when adding...More
Hi! Just before updating to CC4.02 I had no problem importing into CC characters and assets previously modified in Blender. Right after the update, CC is not able to handle any fbx from Blender and it crashes during the process (FYI I'm using the official bridge plug-in). So the files that...More
When I send a model from ZBrush to CC4 I get the error "Because this data transfer from ZBrush is not performed using the CC GoZ Plus plugin, Diffuse and Normal maps will not be updated. Would you like to proceed?" Using ZBrush 2022.0.8 The box "Enable GoZ Plus" is checked on the GoZ Settings...More