952 issues found

0

Votes
Active
I have done a lot of tagging for my Reallusion content in iC8. Tags are working well in iC8 - but none of these iC8-tags are transferred to CC4 automatically. According to the tutorial-video statement "Tag changes will be globally updated" I expected these iC8-tags are valid in CC4, too. But...More
  •  0
  •  310
Submitted by us_g_bw

0

Votes
Not Reproducible
It seems the Hub has detected a lower resolution than I'm actually running at and because of this I can't even see the export button!...More
  •  1
  •  1208
Submitted by greenwilliesjrsss

0

Votes
Released
I have already report this bug to customer service where they said to let you know about it so I jsut copy paste the issue here which is when I export on T-Pose cc4 can't create fbx file. I have picutre of the workin and non workin export settings too.
I tested default characters that comes...More
  •  1
  •  490
Bug
Submitted by Duude

0

Votes
Released
Steps to reproduce:
1. Created character in CC4
2. Navigate to Plugins > Blender Pipeline > Export Character to Blender...More
  •  2
  •  2129
Submitted by jenni_338238

0

Votes
Not Reproducible
Steps to reproduce the problem:
1. Import a non-standard FBX character as a Prop (Drag and drop into CC4 Viewer)
2. Select File/Export/FBX/All (Character/Prop/Camera)...More
  •  2
  •  661
Submitted by Politech67

0

Votes
Released
Whenever I add skin details onto my character from the Content tab, it activates the Headshot Sculpt Morph (Which, I cannot get to work as I do not have the 1000+ morphs in my Smart Content Browser for some reason). Here is a video of what happens https://www.youtube.com/watch?v=494lBpYep0k...More
  •  1
  •  543
Submitted by Goatcheese

0

Votes
Active
so I've noticed when creating spring bones they sometimes clip into my models, so a good suggestion would be collider bones, like how its possible in Unity, so parts of the spring bone will no longer clip into characters....More
  •  0
  •  406
Submitted by All Star X-Tra

0

Votes
Active
hello, I have a problem using auto setup on ue5 and ue5.1, the import process hangs at "finding asset references", I reinstalled unreal engine, my video card drivers, and auto setup, but the problem persists, (the same generated files work on my old computer but not on the new one which is...More
  •  0
  •  339
Submitted by jeanyvesbiani

0

Votes
Active
I'd like to see CC retain a Headshot model's hairstyle. To some degree, depending on the model, it does. But for most others, it doesn't. Perhaps some feature added to the one that lets you check the photo accuracy/comparison. It does "ghost-show" the hair, Maybe a feature that allows CC to...More
  •  1
  •  355
Submitted by JasonWynngard

0

Votes
Active
Hi,
In Character Creator 4 => in "edit mesh" => there is "Extract mesh" and "Delete Face", but where is a button to "join", "merge" or "connect" 2 or multiple vertex ?
The attached pic : there is 2 vertex that are broken, and I want to merge or join or connect them into 1......More
  •  0
  •  424
Submitted by john_r_c
1 ... 70717273 74 75767778 ... 96