952 issues found

0

Votes
Not a Bug
Hi!
I've created a facial profile for one character, and used the FBX File Batch import option to import 50 custom blendshapes, and used those to create the CC4 Standard expressions and assigned them. Now the character works perfectly with all iClone stuff, great!
Now I have a nother custom...More
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Submitted by niels_013071

0

Votes
Not Reproducible
1) Modelling by Blender - meta rig.
2) import .fbx as Humanoid (CC4 auto calibration for the bones).
3) Everything is normal but ......More
  •  1
  •  524
Submitted by arthurmobi

0

Votes
Released
I have been experiencing a lot of issues when using transformer with Genesis 8 figures and CC4. I have saved screenshots that detail what I am experiencing and I will try to explain the issues as best I can.
It is worth noting that I am not getting these issues using CC3 and the same FBX...More
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  •  3176
Submitted by Maynard

0

Votes
Released
CC4 crashes due to attached hair when sending to iC8.
It's a very consistent crash, even the "Memory violation" error shows the same memory addresses.
The hair is a legacy CC3 ( I think it come with the first iClone 7)...More
  •  0
  •  513
Bug
Submitted by Amper Sand

0

Votes
Not Reproducible
Steps to reproduce:
1) Create new project, do your work, save the project.
2) Modify the project without saving....More
  •  4
  •  417
Bug
Submitted by dgaban

0

Votes
Active
Yesterday I purchased iClone 8 and CC4. I need to know whether headshot plugin of CC3 can work with CC4 or not?...More
  •  2
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Submitted by jamalpsychologist

0

Votes
Not a Bug
To quickly replicate:
1. Load CC3+ Neutral base in CC4
2. Export to FBX (I use Blender profile)...More
  •  4
  •  805
Submitted by 4u2ges

0

Votes
Active
Character pose & motion is not applicable.(image 0001.png)
And I can't open mouth. (image 0002.png)
I checked Bone.....More
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  •  376
Submitted by 8B Studio

0

Votes
Released
Steps:
1. Import new clothes and apply skin weight for CC3+ character
2. Select the check pose and drag to the character...More
  •  0
  •  807
Bug
Submitted by lau.ho.tin

0

Votes
Released
I exported a turkey from DAZ with morphs and animation. I used FBX. I imported as a creature. I can't find any morph sliders for the turkey. The animation was also missing. I had to import the FBX same file as an animation in order to get the animation to work.
I also tried to load a genesis...More
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Submitted by animatedbeing