294 issues found

0

Votes
Not Reproducible
Auto Setup for Unreal Engine does not work correctly in Unreal Engine 5.7.2.
The plugin has been installed into UE 5.7.2, but when I import an FBX, the character/model does not seem to be recognized by the Auto Setup system. It is imported using Unreal’s standard FBX import workflow (i.e....More
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Submitted by yg841020

0

Votes
Not Reproducible
Issue:
When importing a character into Unity, the mesh in the chest/armpit area becomes visibly deformed. The deformation looks like pinching or collapsing triangles and incorrect shading, especially noticeable during animation or certain poses.
Steps to reproduce:...More
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Submitted by oleksandr.lebediev.al

0

Votes
Assigned
Have installed skingen premium as instructed by support but issue still persist.
adjusting skin detail with head material selected adjusts the body. pls fix...More
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Submitted by YetiTech

0

Votes
Not a Bug
Hi. I've followed the auto setup tutorials to a tee but the auto setup plugin seems to only be generating Phong materials instead of Arnold materials and the auto rigging section also isnt working. This is even for the default character Aaron that I setup exactly like in the tutorial. I'm using...More
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Submitted by creativdeckmedia

0

Votes
Not Reproducible
Environment:
- Character Creator 5.05
- iClone 8.65...More
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Submitted by kodaira_account

0

Votes
Active
I am working in Maya 2025 on a I9 Alienware beast with 64 gigs of ram.
I am trying to install your CC setup for Maya. 2024 did not install at all. I got the shelf installed in 2025 but returns an import error - line 4 bad magic number in autosetup main....More
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Submitted by walberganimation

0

Votes
Not Reproducible
From the Forums (per Peter):
Hey, Peter. Just a head’s up but it appears that the Retopologize for Base for High Poly Normal Bake is broken for both CC4/5. Kiddo was trying to get some practice using Substance Painter and noticed the arms and fingers are all jacked up. I gave him my copy of...More
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Bug
Submitted by Room101Studios

0

Votes
Active
The manual here
https://manual.reallusion.com/Character-Creator-5/Content/ENU/5.0/03-Main-Menu/Menu_Create.htm?Highlight=create%20prop
does not look like what I see in the software....More
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Submitted by AncientWire

0

Votes
Released
When using all in one unreal set up on a fresh project, if i try to package i get this error. Everything was done correctly and have tried in another fresh project.
UATHelper: Error: Cooking (Windows): LogProperty: Error: FStructProperty::Serialize Saving: Property 'StructProperty /Game/CC...More
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Submitted by Tumour Love

0

Votes
Active
The manual page - Fixing Eye Close Flaw for Big-eye Character - says to use 3Dxhange
https://manual.reallusion.com/Character-Creator-5/Content/ENU/5.0/09_Transformer/Fixing_Blinking_Flaw_for_Big_Eye_Character.htm?Highlight=3dxchange
The only way I could find to install 3DX was to install...More
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Submitted by AncientWire
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