I followed the video tutorial as i export my cc5 character to Maya i also downloaded the auto set up plugin for maya, i imported the character from the plugin it started to load up and only the character appeared but the shaders was not fully implemented just the base surface shader of the...More
Please recompile the plugin for 3ds Max 2027. https://www.reallusion.com/auto-setup/3ds-max/download.html states: "3ds Max 2023 or above" but downloads are only available up to 3ds Max 2025....More
Hi, I wanted to attach a MetaHuman head to a character I rigged in CC5. I exported the body with the temp head from CC5 into Unreal. I created a blueprint to combine character elements. The head is fine when attached to the root, but when I attach it to the body, it gets distorted, almost like...More
By default, there are lots of shortcuts on the bars at the top of Character Creator and iClone. Great! I hate having to memorize keyboard shortcuts. It would be nice to be able to add my own buttons too. I use T Pose often and have to dig through the Content folder to find it. It would...More
- Created a character using Headshot3 (using child body) - Changed character little bit with Morphs - Saved character to use as a standard for the new characters i want to create...More
I'm on day three of my 30 day trial and have been absolutely unable to download the "Free Resource" assets that I need to get started learning how it works. Every download fails before it finishes, I know it's not my internet, I can download multi-gigabyte LLMs without the download failing...More
hello! while I was looking through the online manual looking for facial tatoo, I found a page deprived of all its images here is the screen capture I've done of it. Just wanted to let you know in hope of getting it fixed...More
The twist bones you generate when building the UE5 skeleton have a strange inconsistency given how closely the rest of the skeleton matches to native unreal. In the unreal skeleton, there are 2 twist bones for each limb segment (upper arm, lower arm, thigh, calf) but the 2 twist bones are...More
When following the Tutorial (Proven Stylized Character by Antony Evans from Digital Puppets UK) Headshot 3 works fine up to the last button where the selection is displayed in the main window. Instead of displaying the Headshot 3 completion, it reverts to the CC3 default and not the HeadSHOT...More