The current Soft Cloth engine is fairly good but it tends to create a lot of poke through during the rendering process. For example, a mini skirt prop that is attached to the hip (and held in place by the prop's weightmap) can start in a proper position where there is no poke through. However...More
STEPS TO REPRODUCE 1. Install 5 iClone Content Pack – Motion Pack Interactive Guns, Character Pack US 2nd Ranger, Character Pack Wehrmacht Army Troops, Motion Pack The Show Host and Bonus Pack GI VS Wehrmacht 2. Apply a random CC Character...More
There is already a suggestion regarding full scene export to FBX/Alembic to support Maya and 3ds Max, however I would like to add a request just to be able to export alembic animation. This would allow for better integration with Hitfilm which I think is a great partner product for iclone...More
I'm so so frustrated with iclone! On the one hand the user friendliness and time saving features are a dream come true and truly exceptional and on the other the poor quality of the real time engine in comparison with UE4 and Unity 5 make me want to cry, i clone has so much power to create...More
For G5 characters, clothing was made by creating an upper and lower part. This was very restrictive because the upper and lower not only defined the clothing but also the body shape. Thus a Chuck sweater would look really odd on Gwynn. For CC characters (pre CC1.5), users can use predefined...More
There is one thing in using the beta that I would like to see. It would be nice to be able to use something like this a Logitech R400 Wireless Presenter to be able to stop and start live recording in iClone. I'm not suggesting any particular brand, mind you --just the idea that you can keep...More