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STEPS TO REPRODUCE 1. Launch iClone 6 2. Load a project with a CC Character wearing clothing...More
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Feedback Tracker Admin
2016/04/06 06:37:58
STEPS TO REPRODUCE 1. Launch iClone 6 2. Go to content Manager, apply G6 character Mason...More
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Feedback Tracker Admin
2016/04/06 06:38:14
STEPS TO REPRODUCE 1. Launch iClone 6 2. Apply a project using billboards...More
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Feedback Tracker Admin
2016/04/06 06:38:09
STEPS TO REPRODUCE 1. Launch iClone 6, apply a random CC Character 2. Navigate to Modify > Material > Material List, select “CC_Base_Eye”, then click “Load” button, load .iMtl file to program...More
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Feedback Tracker Admin
2016/04/06 06:38:22
STEPS TO REPRODUCE 1. Launch iClone 6 2. Load a project with Billboard content...More
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Feedback Tracker Admin
2016/04/06 06:38:22
STEPS TO REPRODUCE 1. Launch iClone 6 2. Apply prop Ball_001...More
Submitted by
Feedback Tracker Admin
2016/04/06 06:38:14
STEPS TO REPRODUCE 1. Launch iClone 6 2. Apply G6 Character Mason...More
Submitted by
Feedback Tracker Admin
2016/04/06 06:37:58
STEPS TO REPRODUCE 1. Launch iClone 6 2. Apply a character (e.g. Chuck) and prop (e.g. Ball_001)...More
Submitted by
Feedback Tracker Admin
2016/04/06 06:38:14
STEPS TO REPRODUCE 1. Connect to Mocap Device and set the skeleton 2. Launch iClone 6...More
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Feedback Tracker Admin
2016/04/06 06:38:14
STEPS TO REPRODUCE 1. Launch iClone 6 2. Input 20 to "Frame" on Playbar, press "Enter" on keyboard...More
Submitted by
Feedback Tracker Admin
2016/04/06 06:38:14
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