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STEPS TO REPRODUCE 1. Connect to Mocap Device and set the skeleton 2. Launch iClone 6...More
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Feedback Tracker Admin
2016/04/06 06:38:14
STEPS TO REPRODUCE 1. Launch iClone 6 2. Apply a random Non-Human/ Non-standard Human character...More
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Feedback Tracker Admin
2016/04/06 06:38:05
STEPS TO REPRODUCE 1. Launch iClone 6 2. Apply Segway.iProject (A content of Content Pack - Physics Toolbox)...More
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Feedback Tracker Admin
2016/04/06 06:38:38
STEPS TO REPRODUCE 1. Launch iClone 6 2. Load a project with a CC Character wearing clothing...More
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Feedback Tracker Admin
2016/04/06 06:37:58
STEPS TO REPRODUCE 1. Launch iClone 6, apply a random CC Character 2. Navigate to Modify > Material > Material List, select “CC_Base_Eye”, then click “Load” button, load .iMtl file to program...More
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Feedback Tracker Admin
2016/04/06 06:38:22
STEPS TO REPRODUCE 1. Launch iClone 6 2. Apply G6 Character Heidi...More
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Feedback Tracker Admin
2016/04/06 06:37:58
STEPS TO REPRODUCE 1. Launch iClone 6 2. Apply a project with motion that was created by Mocap...More
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Feedback Tracker Admin
2016/04/06 06:35:39
STEPS TO REPRODUCE 1. Launch iClone 6 2. Load a iClone 5 embeded project – Interactive Shooter...More
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Feedback Tracker Admin
2016/04/06 06:38:42
STEPS TO REPRODUCE 1. Launch iClone 6 2. Apply a character with spring effect...More
Submitted by
Feedback Tracker Admin
2016/04/06 06:38:14
STEPS TO REPRODUCE 1. Launch iClone 6 2. Load a project with Billboard content...More
Submitted by
Feedback Tracker Admin
2016/04/06 06:38:22
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