Hi, here this my trouble with import /export fbx from/to 3dsmax. To explain the context of what I'm traying to do : 1. I animate an object in 3dsmax 2021, export in fbx....More
We have inquired about merging our team members' account into a workgroup account, but the issue is after merging, our main workgroup username and password will have to be given out to all members, so they can freely access and install the materials we have purchased, also we can share and...More
When I export an FBX from iClone with multiple avatars, all bones use the same names. This works fine for initial import, but if I need to update my animation, everything breaks. If I export an FBX from Character Creator, there is an option to add a prefix to the bone's names. This works...More
When using IRAY Preview the window pops up at different positions on my monitors. I use 3 monitors with different resolutions. Even if I disable one monitor it is not sure, where the prview window appears. But more important: The title bar is often out of scope so that i cannot reach it to...More
Hello, I was asked in the community forum to open a feedback tracker issue in regard to an issue we're having with the UE4 auto-setup plugin for both CC3 and iClone7. Our project was created under UE4 4.25. We converted the project to 4.26 when Epic officially released the engine update...More
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More