The texture in unreal engine is too bright and I don't fully understand why and when this is the case. Here is a good example that shows the issue: https://forums.unrealengine.com/t/character-texture-and-rendering-looks-way-different-in-ue4/457605 In character creator, the textures seem fine...More
Trying to load any iMDExt file has the error shown in screen captures. I have tried uninstall/install of Motion Director pack but the problem persists. This seems to have happened after the Motion Director update....More
After baking lookat target characters eyes are shaking Export motion plus to libary or export as fbx and import to ue5 https://manual.reallusion.com/iClone-8/Content/ENU/8.0/55-MotionPlus/Body_Motions_Constraint_Keys.htm?_gl=1*r06gz5*_ga*ODY4NDE5ODQ2LjE2Mzc1ODQzNTE.*_ga_Q3FS71VPKC*MTY1NDg0Mjk3Ni4xNDYuMS4xNjU0ODQyOTk4LjM4...More
hey, it would be great if support FACEGOOD [aka Avatary] on iClone as Motion Live gear for Facial Animations ... its definitely game changer ......More
Good evening friends, I wanted to see if you guys would consider looking into Mocopi motion tracking system. I believe it would help many upcoming animators to get into mocap if there was a live link with iClone 8 software....More
Another day, another bug: As mentioned above, the bug appears when linking an avatar to an object or anything else. The root motion is somehow overwritten or is no longer recognized. This bug wasn't present before the latest updates made to "Link to"....More
First physics issue: I was trying to setup a scene with my polar bear which uses displacement and soft cloth physics so the displacement/fur works with the wind (which it does work properly with any animations directly from the cc4 player but not from the content library even if they are the...More