1000 issues found

0

Votes
Not a Bug
Pressing TAB / Shift TAB to get to the next / previous keyframe in the timeline is not working (works as expected when clicking on the icons in the timeline)...More
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Bug
Submitted by c68

3

Votes
Active
Hey,
first things first, i know there is the free plugin "Camera Fly Through". It didnt worked out for me and others and i think this should be in inherited functionality. With new motion director and a large levels/scene/world, this would be an really useful feature. I spend lots of time...More
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  •  471
Submitted by spaehling

1

Votes
Assigned
Steps to reproduce:
- new project
- place an avatar at 0,0,0...More
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  •  471
Submitted by Amper Sand

0

Votes
Active
I own Iclone7, CC7 so how do I upgrade without paying the full price?...More
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Submitted by clausbohm

0

Votes
Assigned
1. Add structure Excavator to scene from Physics Toolbox
2. CTRL-D to show dummies
3. Use any control to rotate part...More
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  •  471
Submitted by RoughDude

0

Votes
Assigned
Please see this.
https://forums.developer.nvidia.com/t/animation-from-iclone8-is-not-running-on-kit-107/329337
Pekka Varis...More
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Submitted by pekka.varis

0

Votes
Released
Been trying to use Morph Creator for while now because I find it very useful towards creating tertiary/subtle animations. Unfortunately, in iClone versions 8.3, this feature is not working. Or unable to launch....More
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Submitted by BoChangles

0

Votes
Released
After the new update to the latest version of iClone v8.6 none of the created files, up until today, won't open.
The program crashes at the 'Process to Render' stage while opening.
Everything worked fine before updating this morning. I already de-installed all Reallusion software and did...More
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Submitted by Smit_R

3

Votes
Assigned
The same mixamo animations were importing perfectly fine for me 2 days go, now when import the very same animations from the same downloaded files and from newly downloaded files they have these issues. Before every mixamo animation was importing perfectly, now every mixamo animation I import...More
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  •  469
Submitted by anim_dude_22

0

Votes
Assigned
Unreal SK Mannequin exported from Unreal 4.26 as FBX, Imported into Iclone 8 and used Unreal skeleton conversion preset
Adjusting foot contact on either foot and the other foot starts to climb, see video "FootContact_Issue"
1. Load skeleton...More
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  •  469
Submitted by doubblesixx