Hello, I was asked in the community forum to open a feedback tracker issue in regard to an issue we're having with the UE4 auto-setup plugin for both CC3 and iClone7. Our project was created under UE4 4.25. We converted the project to 4.26 when Epic officially released the engine update...More
It doesn't matter if Global illumination is enabled or disabled.. if GI Indirect Light is enabled then the iClone renders contain light flicker and is seen at particular camera angles. When rendering, Specular Tracing is also enabled but again only the GI Indirect Light seems to be the determining...More
I tried to run morph creator. It crashes before completely starting. I tried avatars from several different generations (i.e. CC1,CC3. CC3+), None work. below is a link showing a grab grab of what I see when trying create a morph. https://www.dropbox.com/s/oy26968gmyt97g6/Morhcreator.mp4...More
This would be very appreciated if the objects of the examples of your videos would be provided to facilitate the training. Your software is very good but very complex for a beginner. If we would have all the objects so you can use in your videos, it would be enormously simpler for our learning...More
I'm trying to use the Python from "Creature Base Animal World Vol.5". Whenever I apply the "Crawl", "Crawl Fast", or "Swim" motion to the Python iAvatar, the snake distorts into an unnatural "U"-shape (you can see the bones distort and 'leave the body' in the attached picture). I've re-installed...More
When I moved my custom content (specifically iAvatars) from the custom pack to a pack I made called Characters the files got mislabeled. It appears as though the files got named the wrong names but the data did not get overwritten. This happened when I selected multiple Avatars from the custom...More
Example: 1. Create a simple idle animation on any character, locking the feet using reach Effector. 2. Zoom in on the feet in IClone and verify that they do not move....More