Based on my observations, there appears to be a LOT OF UPDATING in the IRay Resource folder (in the Temp directory) occurring. I assume that has a negative impact on performance, especially on larger projects. STEPS AND OBERVATIONS: 1) Launch iClone - The IRayResource folder already appears...More
Every time I leave a project I was working on in iClone and work on other projects or put my PC in hibernation, after, if I go back to using iClone, it crashes, dependably. If I work on other ram memory intensive projects, Photoshop, Video editing, etc. and I go back to using iClone it crashes...More
This is a formal request to make the Feedback Tracker link on the Forum much more prominent. WHY: - Several times people have stated they were unware of the Feedback Tracker, and did not know where to access it....More
I import the default character from cc3. It seems to load but nothing appears. It seems to show it in the panel but nothing on the stage. Not sure why and I have only 15 days left in trial version. I have not been able to get any charterer on stage. I knew previous versions well but having...More
When I add an event callback for a RLPy.RUi.CreateRDialog() all is fine. But after I load my ui file and set it to the dialog and try show the dialog. iClone hang and you need to force close it. If you however step the code, using visual studio code, everything works fine. Ex I call RegisterEventCallback...More
When the camera's Clipping Plane is adjusted, the Iray Preview Window fails to update. WORKAROUND: Option 1: If you close and re-launch the Iray Preview Window, the new Clipping Plane values are used....More
If you select SET AS DUMMY on a prop, with the "receive shadows" option activated, the shadows on the object are not displayed when switching to ToonShader. This problem was already highlighted in issue#3899 (iClone7.1) but still persists in 7.3....More
We have all had to abandon a character because the collision shapes are unreliable. Sometimes they work and sometimes not, leading to a lot of hard work wasted. Maybe a better solution can be found by the team which would also be attractive to animators of other softwares who spend hours trying...More