1131 issues found

1

Votes
Assigned
I attached a demo project:
- on frame 0
- I have a dummy character in T-Pose in zero-origin with reach effector on its hip...More
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Submitted by Amper Sand

0

Votes
Released
It goes for both CC and IC. Not sure if it is a bug or it was done intentionally.
If intentional, I wonder why it was done?
Yes, Hair do not perform well when Soft vs Soft is enabled. But that is NOT the reason to disable it completely, when the hair is at the scene!...More
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Submitted by 4u2ges

0

Votes
Not a Bug
I imported in alembic an animation of a rolling vehicle.
I have place in the vehicle a character.
I selected the character and clicked on pick parent ( linkage ) and i pick the vehicle....More
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Submitted by info_660836

0

Votes
Active
Please add the feature to export animation with a mixamo preset. Complete with bone names and animation. Mixamo has become a industry standard when it comes to mocap. The ability to import mixamo is great but we also need the ability to export....More
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Submitted by megaoutput

0

Votes
Active
Hey, I animated a scene in iClone and I seem to have an issue when exporting to blender. I have a full scene, with blink and look at other characters. When I import it to blender, the look at feature seems to not work and my characters are not blinking or eyes tracking the object.
Any suggestions...More
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Submitted by khaistatus

0

Votes
Assigned
Unreal SK Mannequin exported from Unreal 4.26 as FBX, Imported into Iclone 8 and used Unreal skeleton conversion preset
Adjusting foot contact on either foot and the other foot starts to climb, see video "FootContact_Issue"
1. Load skeleton...More
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Submitted by doubblesixx

0

Votes
Closed
When using Unreal Live link to transfer a character the process runs until it reaches a point as shown in the attached image as produced. Then nothing further happens. From the task bar I can see that the two Unreal apps are working, however, after several minutes (+/- 15 minutes) they will...More
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Submitted by oceanguide1

8

Votes
Active
I love iClone 8, but I was hoping it would finally allow us to have multiple sequences inside a project - not just one. :) Sequences are vital for putting together a complex animation. Would love if this could be incorporated! Thanks!...More
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  •  730
Submitted by mrtobycook

0

Votes
Released
I had a couple of tickets opened years ago. This is one of them which is still "Assigned": https://www.reallusion.com/FeedBackTracker/Issue/Follow-Terrain-and-Projected-Path-Inconsistensy-rebound
Issue was partially fixed in iClone 7
Sorry to say but iClone 8 reverted all fixes back and added...More
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  •  727
Bug
Submitted by 4u2ges

0

Votes
Active
Hi,
is it possible to work on both mocap devices in one time in iclone?
What do i mean: I am using PNS to body mocap but i cant mocap props so if it would be possible to use vive trackers as a props in iclone it would be avesome....More
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  •  725
Submitted by radyzio