This seems like it could be an easy fix for clothing compatibility - the vertex shader(spring joint) code that tells the vertices' of clothing to follow the skin should also be used with soft cloth....More
This is the third project im seeing this issue in. Could it be i pressed something wrong or does motion direction control have a bug? Heres how it goes: I create a scene with well over a 1mil triangles and a few characters. At least one of the characters should have a large number of various...More
iClone 8.31 opens to a partially solid white viewport (same behavior on CC 4.31). This must have happened somewhere between the latest iClon8 and Windows 11 update. It seems as if the viewport is not being initialized and refreshed....More
Try to open iClone 8, and it crashes at splash screen, after a pop up saying: "unsaved project data found. would you like to update" we have tried to uninstall and reinstall it....More
Whenever i try to transfer a character or even object. I get unreal crashes. Don't know what to do? LoginId:f8e090f541e478ee964721939ac090ff EpicAccountId:c6f42f8d8fc94677a4f75ec9f26fd227...More
All effects/visual settings should be excludable from the image/video 2D layer so we can match our scene color and lighting to any image or video loaded within it. This would also help for rotoscoping...More
In my last post, I discussed 13 suggestions to improve iClone, but I left out something extremely important regarding the baking of constraints in animation. When the "Bake all animations with constraints" option is used, the root motion of the character remains at zero, regardless of where...More
When you import animation form marvelous designer via alembic it will not import the vertex animation. Sometimes tit will bring but some reason it does not work all the time....More