There are two problems 1. missing baked physics track on the timeline -the option to show or hide it doesn't seem to exist. 2. we can no longer right click on the character to remove the vertex/baked physics animation in the viewport,...More
I am currently following the issue same as here. https://discussions.reallusion.com/t/issue-with-scale-when-using-crowd-sim-in-omniverse/12758 However, I have also encountered with scale mismatches between iClone and Omniverse. The world scale appears to be 100:1. I wonder if there is any...More
I submitted a partnership with clone making Hollywood quality movies in 24 hrs. but no one has gotten back to me yet. Obviously since i created the first 1 hr and 15 minute movie "Negro[polis" with I clone id like to continue but since no one has gotten back I'm assuming your not interested...More
Dear Reallusion team, I'm facing a new bug where Iclone 8.51 crashes when trying to delete objects or characters from a scene. - Some objects or characters can be deleted, while others don't....More
I used a simple image plane with depth map and i enabled smooth mesh on this. If motion blur turned on and intensity not 0, the image plane will bluried anyway....More
Please update, Add: *The SSS map/mask slot should take the map information from the displacement channel (optionally) so it can be animated *We need to have translucency to see objects fading into the depth.. maybe add screen space opacity?...More
Dear Reallusion team, as the title says, linking a prop to a character or another prop and unlinking it at a different position, reverts the prop to its original starting position. Video-link attached to replicate the issue https://youtu.be/jtuQHauaw1o...More