Twisted deformotion of the thumb: 1:The standard character creato4.0 always occur Twisted deformotion of the thumb 2.The non-standard CC with the bone ofmiximo is normal...More
with dlss on, the particle effects appear elsewhere and are visible even if they are occluded. The same is true for luminous objects. So if a luminous object is occluded, its ghost image sometimes appears in the final result. I have a Geforce 4070 ti card....More
Hello, I also encountered the same problem described here: Issue 12290 https://www.reallusion.com/FeedBackTracker/Issue/Bug-Utilities-CR-FaceExpRig The game won't pack in Unreal Engine 5.6 and 5.7. There are no problems in the editor itself, but the game won't pack, reporting an error: Game...More
Hi, I have done a lot of tagging in iC8. Everything worked fine (except for incompatible tag files in iC8 and CC4). Two weeks ago suddenly I have got a very strange (and annyoing) problem with all tags in iC8: "No content was found" (look at screenshot, please). I tried to refresh - but it...More
working in Timeline window when I have many keys on many layers (arms, legs, head etc) and I want select specific key on specific layer I found very hard to be 100% sure is this correct key - the solution would to add full row highlight for selected layer - for example R Arm as in screenshot...More
Hello guys. I wish to have buttons at the toolbar for a better and fast experience in ic ,cc. For example: import buttons for obj, fbx l. In cc4 import accessory for content creators , etc for creators as well. Maybe a windows custom template for developers that create buttons in the toolbar...More
I created a path, and wish to delete it. Right-clicking and selecting delete from context menu does not work. Using the keyboard delete button does not work. TO REPRODUCE THE ISSUE: 1.Create a camera....More
Changing from animatable to static unlinks textures. Would love that not to happen. I have big props that change from 1.5 GB to 5GB when changing back and forth, and re-linking takes time on these complex props. Changing to static also removes the ability to attach, which would be nice to...More
1. Load the Abandoned_School project from the Content Store. 2. Try to export the Abandoned_School prop scene to FBX. *** progress stops part way, CPU usage continues ***...More