With the vector graphics support in Cartoon Animator 5, artists can effortlessly import a variety of SVG vector assets. Whether obtained from vector art stores or created using popular tools like Illustrator, CorelDRAW, or other compatible software, ensuring frictionless integration.
There is no better way to build a large scene than with vector graphics that you can scroll, zoom, and navigate throughout.
Unlike raster images that allocate file size to store pixel data, you can zoom in and out of a vector graphics and still enjoy picture quality that is both crisp and sharp.
The Vector Grouping Tool gives designers the power to define color combinations and opacity settings, letting users set their own color options for any vector object or character and create various looks in a snap.
What was once a tedious process of adjusting separate tones for the face, body, and limbs can now be applied in whole with Color Groupings. Make color adjustments to entire groups without breaking cohesion of your custom color schemes.
Separate assets are no longer needed to create style variations. Take advantage of color grouping and opacity options to swap clothing styles and even change the cut: long to short sleeves; pants to shorts; turtlenecks to round collars; and the like.
Any visual style can be realized with spline curves, line styles, gradient fills, and vector layers. CTA makes it easy to animate sketches, line art, fashion designs, and photo-realistic images. With SVG support, one can directly download the graphics from the stock vector sites, then customize and animate in CTA.
We tear down the wall between vector graphics and animations - use vector tools for converting the vector graphics which exist in various formats nowadays into SVG., and import to Cartoon Animator for the powerful rigging, animation, color editing, video rendering and scene compositing.
Use the Color Grouping Tool to automatically band together elements and define logical vector groups for effortless color change.
The SVG G3 Character Templates helps to create various animatable characters by simply organizing body parts into logically grouped layers.
Now that the character is set up with 360 head, extended bones, pins, and even spring behavior…the only thing left to do is fine-tune the facial features in the likes of Photoshop and Illustrator. The updated flexible asset design makes this process a breeze with versatility that will satisfy all your needs.
By bridging the gap between vector graphics and animations, we provide a streamlined solution that resolves all your design challenges in one simple process!
CTA
SVG
*The SVG roundtrip functions are fully supported in Adobe Illustrator. For compatibility with other software, please refer to the FAQ.
With the ability to connect with Illustrator and coordinate SVG updates, Cartoon Animator empowers artists to export existing vector props and characters for further customization. This integration allows for effortless modifications to the characters' appearances using vector tools, and easy outfitting with *.ai or *.eps clothing and accessories sourced online.
Discover a wide array of hairstyle options to find your perfect look.
Tailor to the desired face shape, whether it's oval, oblong, square, or whatnot.
Attach articles of clothing to the character's neck, torso, or anywhere else, depending on their intended purpose.
Easily apply props and accessories to various surfaces, or connect them to bones or sprites with adjustable offsets.
Enjoy the flexibility to add additional elements to composite objects, regardless of whether they include bone rigging or spring effects — retrofitting animated props has never been easier!