Animation is not reflected when the output destination is set to Custom in FBX export of Xchange7.61. The same is true for iClone 7.72, but the animation appears to load only in the target application selected in the FBX export panel. Is this a specification change like this?...More
I uploaded the obj file into 3dxchange, And after cliecked select all to go to “open” and import a texture, It ran very smooth. I saved it into an fbx file and tried importing It to mixamo. Then it started glitching COMPLETELY! In mixamo the whole face is glitching every time it moves. Did...More
Whilst trying to export a quadruped character I rigged in Blender 2.79 to Iclone via Convert to Non-Human, this error was displayed: Export failed. Please check your access right to the folder and disk space. I uninstalled 3DXChange then reinstalled and still got the same error message. I...More
Daz Extension does not map However, while all the morphs come over to 3DXchange, none are "Set" in the Expression Editor (except for the head and eye movements that 3DXchange creates automatically). I have to manually Set all Visemes, Muscles, etc. 1. Add _iCloneFaceKey.duf to respective Genesis...More
Hello, I have the same issue as many other people had with the 7.2 version. I made a clean installation and it crashes on startup. I see for a short moment the splash screen and then it crashes. Thanks...More
The Mixamo site is providing fbx version 6.1 or 7.4 files, but in 3DXChange a message appears saying that it is only compatible with fbx 2011, does not apply the character's animation. And when sending to Iclone 7 it is not possible to assign any movement to the character. Could you help me...More
The program cashes and disappears without a warning or dialogue pop-up. Just gone. My process: 1) Downloaded a tree from Evermotion (sample download)...More
Sometimes when content is exported via 3DXChange using the Export OBJ option, the resulting file has incorrect Materials/Textures assigned and/or the UV Mapping is incorrect. I have not been able to identify the deciding factor if the material/textures will export correctly or not. The problem...More
I'd pay 99$ ish if I could import a model into 3DX and click paint texture. Not some basic barely functional painting software, supply brushes, paint strokes, layers. I would even get Pipeline 3DX if I could use it to paint models with it....More