CTA5.01: Troubleshooting with Character imported SVG (via Inkscape 1.2.2) and some CTA-Animal-Character-Demos to de-connect separated bones-structures in Composer Mode, Bone Editor. Connecting is possible (blue bones). But to delete/reduce/deconnect "connected" bones in Composer Mode is not...More
This isn't mine, but the new user might not know how to use Feedback Tacker, and this is something I'm currently interested in, so I'll post it here: yhz511827709: "Hello everyone,...More
Imagine you have two animations now, one for standing shooting, and one for running; Do you want the character to run and shoot at the same time; Do you need to create a new animation? No need, you can easily use a part of each animation(standing shooting and running) and combine it into a...More
Since I have reset my computer lately and reinstalled CAT5 again I am having a constant crash every time I am in the middle of a project. Mostly while I am in composer mode and the character is linked to affinity Designer 2. CPU: Ryzen 5 2600X 6 cores...More
Currently, when creating a character, it only has the front face by default. It cannot move in different directions like moho software 360 degrees. I hope this problem can be solved. After all, it is very difficult to create multiple character angles. Because this is so important, various animations...More
I get this issue when I try to use a newly rigged character from scratch. What is causing this please? Look at Left and Right Hair, back hair, and back hair 2. VIDEO:...More
Hello, I have using CTA5 version 5.02 can launching psd/bitmap for morph head. Unfortunately when I update it to the lates version 5.32 it's not supported. So i would like to request for fix it. Thanks...More