366 issues found

0

Votes
Not a Bug
Hi, I installed CTA5.3 and unfortunately I can't save the custom animations anymore. The program says that the saving was successful but, as soon as I load the animations from the content manager, nothing happens, as if it hadn't actually saved the keyframe changes. If instead I try to load...More
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Submitted by inessenzialeart

0

Votes
Released
I'm simply trying to add another hip SVG sprite to my SVG character I made using the character create button in CTA5, and I get an error, "Failed to add element. File might not be compatible or system memory may be insufficient. Please check the file version and free up addition memory, then...More
  •  3
  •  635
Bug
Submitted by boxels

0

Votes
Assigned
See image,
when searching for _2 for example, CTA shows all kinds of results but _2...More
  •  1
  •  634
Bug
Submitted by K_Digital

0

Votes
Assigned
Problem:
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Part of the text is sometimes clipped off a corner... unpredictably... but usually it's the bottom left corner, as if the mesh for it is too small, even when other text meshes for other sprites in the same prop work okay....More
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  •  629
Submitted by Tarampa Studios

0

Votes
Active
When looking at the 2D Motion Key Editor in the online help, the graphic shown on the online help is not current with what is in the program. There is no checkbox for IK constraints nor Reset All. I find it confusing that the screen and help do not match, as if I have gotten to a screen that...More
  •  1
  •  628
Submitted by gravesgrg

2

Votes
Active
Mocap suits are expensive. I would like the ability to use full body mocap without a suit like you can in Character Animator....More
  •  0
  •  626
Submitted by Deborah Hearne

2

Votes
Active
Imported SVGs do not seem to support blur. Blur is very useful to create lighting effects such as reflections/shadows on objects or shafts of light etc...
Thanks...More
  •  0
  •  625
Submitted by mschack

2

Votes
Active
Hello, i like to see in the future a mirror option to move arms, legs, feet, hands in the same time. Think this will save a lot of time on the animations...More
  •  0
  •  624
Submitted by Sunglass

0

Votes
Released
Please see post here...
https://forum.reallusion.com/531005/Facial-Animation-Setup...More
  •  1
  •  624
Submitted by Dr JP

0

Votes
Released
I had both bonehands named the same RHandBone: in the layers and it caused the whole program to crash. It would be nice if the error log was able to pop up and show where the problem was......More
  •  3
  •  623
Submitted by Dr JP
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