1077 issues found

3

Votes
Assigned
Hello, I would like to raise something I think is unusual.
It comes from the following pipeline : Iclone with the curve editor → Character creator pipeline extension → Unreal Engine 4.23.
Observation: rotation from root motion are missing in unreal engine root bone animation tracks....More
  •  6
  •  1898
Submitted by zdB

0

Votes
Not Reproducible
If you fix the blink with the autoblink correction of CC3, the morph doesnt be saved and doesnt transfer to 3dxchange so we can export it and modify it further
if you press the morph in 3dxchange , it changes back to the old morph, not the fixed one from CC3...More
  •  3
  •  1896
Submitted by ahingel

0

Votes
Released
Even if I save the project under a different name it always keeps an older name. thats very confusing....More
  •  1
  •  1892
Bug
Submitted by Kareeem

0

Votes
Closed
Just yesterday morning I saved several models made in CC3 and today morning I am not able to open them (neither the ones from yesterday nor the ones from months ago; CC3 does not let me open any file). When I try to open a file, the loading screen appears with the typical "please wait" but...More
  •  4
  •  1889
Submitted by art_tijerin

0

Votes
Not a Bug
C:User\username\AppData\Local\Temp\SkinGenExternalImageResource\
These files are just accumulating and never being deleted after exiting CC3.3 (related to Headshot ?)....More
  •  1
  •  1887
Submitted by paro_3453

9

Votes
Active
Bringing characters from DAZ to Character Creator takes a lot of time. It would be good to have at least the option to have multiple instances of character creator running. Otherwise, I cannot do anything all this time....More
  •  4
  •  1884
Submitted by Mikay²

0

Votes
Active
It would be great to have the whole object affected with soft selection, and not just the mesh elements. It is a pain to edit hair with just element based soft selection....More
  •  2
  •  1879
Submitted by Attensi AS

2

Votes
Active
I severely messed up my tongue on a model months ago, and after contacting support there's absolutely no way to fix it without going in and messing with the mesh myself. I had been editing the facial vertexes and while selecting them to be moved, I didn't realize it was also selecting the tongue...More

0

Votes
Not a Bug
I have the trial pipeline. It said I get 10 exports but now I can't save or export. It says this function is not available under the trial. It was a few days ago and the 30 days has not even close to expired. What gives?...More
  •  3
  •  1871
Submitted by slade636

0

Votes
Not Reproducible
Title says it all, but I'm attaching a link to a video which shows the problem.
https://www.youtube.com/watch?v=6zz85sYf2Cw&t=32s
Note that even with the other slider (the weight slider) turned all the way to 1/10 it still does this (appears to be removing faces rather than painting). I...More
  •  1
  •  1870
Bug
Submitted by Kelleytoons