952 issues found

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ı cant add clothes with fbx file I always have to upload them as accessories and the clothes dont fit on the skeleton please help me emergency I need to this system...More
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Bug
Submitted by nidalharnuboglu659

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Votes
Closed
Hello, when activating the "Edit Mesh" or "Skin Weights" function, the subdivision is reset, which is why the objects become low-poly. After that, the "smooth mesh" item disappears. This happens in any projects....More
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Submitted by mxmod2016

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In order to replace DAZ (which I would like to do), I really need support for 2 (or more) characters. Maybe you could "freeze" the first character, while the user works on the second--?
CC4 is a very good but expensive product. This added feature would go a long way to making it and its assets...More
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Submitted by kevphil

0

Votes
Closed
Dear Reallusion team,
I realise this will be very difficult to reproduce, but CC4 segfaults when importing from blender--the same file it exported. If it writes any logs, please let me know where to find them to help you diagnose the issue.
Best,...More
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Bug
Submitted by jan.machacek

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Votes
Released
CC452 crashing when opening base roughness map in Headshot 2....More
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Submitted by K_Digital

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Active
I downloaded Reallusion Hub and Character Creator v4.52 (trial) for the first time today. When I try to open Character Creator, either from Reallusion Hub or the desktop shortcut, the program crashes before it finishes launching. I tried the typical steps of restarting my PC, reinstalling Reallusion...More
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Bug
Submitted by ericlsewell

0

Votes
Closed
See zip
- load project
- export fbx as seen in screenshot with "embed textures"...More
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Bug
Submitted by K_Digital

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Votes
Active
If I export a character from Character Creator, import it into Max with the CC Auto Setup, and apply an ActorCore animation to it (via FBX import), everything works fine.
If I export a character from Character Creator, import it into Max, and rig it with a CAT rig using the CC Auto Setup,...More
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Submitted by geoffkornfeld3d

0

Votes
Closed
- Create a headshot char
- Add Skin gen Presets like seen below
- Adjust Skin Color...More
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Submitted by K_Digital

0

Votes
Closed
I am attempting to use Headshot "Mesh To Head". When I bring in the source model, I need to select "Smooth Mesh" for it to be usable. Whether I bake the Subdivided Mesh or not makes no difference. Once I complete the Headshot process, the new Normal Map that Headshot creates bakes the non-smoothed...More
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Submitted by damonleroy
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