I originally posted this as a support ticket, #241162. Rampa confirmed and asked me to post it in Feedback Tracker. I am trying to fix textures on an imported model, and it proved so difficult that I want to start over with just the base color maps and see if I could consolidate textures BEFORE...More
Hello, I am trying to install Character Creator 4.23 from Reallusion Hub but appears the error I show you in the attached image. I have installed iClone 8.23 in the same way and it installed perfectly. I don't know how to fix this. My Temporary Path is in: C:\Users\User\AppData\Local\Reallusion...More
I've just updated CC4, and now GoZ is no longer working. No matter what settings I choose or boxes I check, when I press the GoZ button, nothing happens at all—whether ZBrush is already open or not. This is a serious issue for me because I primarily work with ZBrush. If it can't be resolved...More
I own Skin-Gen Premium for Character Creator 3, and it is said on the forums by an admin that upgrading to CC4 would allow updates to plugins for free, and this was specifically in regards to someone commenting on this problem RE: Skin-Gen Premium. I cannot get Skin-Gen Premium to update to...More
Hi, I work a lot in the CC4 - Blender 4.x and/or CC4/IC8 - Unreal Engine 5.3 pipeline. In my opinion there are some things to fix when exporting characters to ensure better compatibility and management:...More
When I import an animation from Mixamo, the animation applied to my character has shoulders too high and thumbs twisted incorrectly. STR: 1. Download an animation from mixamo (Swagger walk in this example), 60FPS....More
CC4 crashes when I try to import my mayaFBX Character with arkit. I can import it into iclone 8/Unity/Blender no problem, but its not set up. But when I try to import into CC4 it crashes everytime. How do I fix this?...More
It can be hard editing weights with the weight painter especially if you don't have your reference/skin textures showing.. they can often help/remind users where the limits of hard and soft should be - texture borders....More