952 issues found

1

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Active
If possible:
1: lasso tool ...
2: Hide mesh lines option when using the sculpt tool...More
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Submitted by erich mestriner

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I downloaded the Trial because I am interested in the HeadShot feature. Unfortunately you do not allow testing of the HeadShot export feature to verify that it works and exports the Headshot with the export. Even a limit of 5 or 10 exports would be enough to allow us to make sure that the feature...More
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Submitted by DavidHager

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Active
I do not know if this has been different before, when adjusting bones on a problematic character , i had to constantly switch beetween face and body, which was quite annoing. In proportion mode there are Full Body - Body - Face. I find in adjusting bones modes "full body" could be useful as...More
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Submitted by K_Digital

1

Votes
Assigned
Instead of moving selected bones joint (like with CC Base Characters), the entire FK chain is getting moved.
I remember it was working correctly before and looks like was invalidated with one of the updates.
While we are at it, the symmetry selection needs to be enabled here as well. At least...More
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Bug
Submitted by 4u2ges

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When clicking on "Member" in the Help Menu of CC44 it opens a browser window. There when clicking on "Login" i get the massage seen in the picture. Can not proceed further.
This happens on Win10 even with firewall disabled, not on Win7 (Firewall enabled)...More
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Bug
Submitted by K_Digital

1

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Active
Hi! I'm seeing problems related to the shaders when exporting CC4 autosetup to Unreal Engine. For example, this black character I made adjustments to the chest area using skinGen and the chest looks different in Unreal than in CC4 in "lit mode" - it appears a lot darker and doesn't match...More
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Submitted by dil_aram

0

Votes
Released
Windows 7
I wonder RL hasent learned from a CT5 bug i have reported long time ago. Exactly the same now happens to CC4.4.
Ealier versions do not show this misbehave....More
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Submitted by K_Digital

0

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at the moment having to click in and out of proprtion and back to the facial profile editor is cluncky can we just have the abality to select and move bones / geometry whilst remainig in the facial profile editor....More
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Submitted by jamie3d

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Active
Hi,
I work a lot in the CC4 - Blender 4.x and/or CC4/IC8 - Unreal Engine 5.3 pipeline.
In my opinion there are some things to fix when exporting characters to ensure better compatibility and management:...More
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Submitted by blenderhighschool

0

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Active
I spend hours and hours and hours and hours on a headmesh with headshot 2.01 , regularily saved the project, mistakely closed the mesh to head window, mesh to head window was gone, no way to bring it back. ( Stupidly thought the HS ini data would be saved together with the project)
When closing...More
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Submitted by K_Digital
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