293 issues found

0

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Assigned
### Summary
When using **Modify → Material → Merge Material (UV)** on certain wearable items attached to a CC3+ or CC5 character, the merged clothing becomes deformed. After the merge operation completes, the character is placed into a T-pose, but some clothing items remain in an intermediate...More
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Submitted by JimDHart

0

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Programmet virker ikke som det skal jeg har slettet programmet og installert det igjen men det funger ikke det kommer ingen bilder opp i modifi panelet??...More
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Submitted by janerikpt

1

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Active
Summary
Custom morph sliders created with Create Morph Slider eventually begin displaying the "Need Pack" status despite never being intended for Marketplace distribution.
Observed behavior...More
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Submitted by beforetheballoon

0

Votes
Not Reproducible
When transferring a character to UE (5.7) with clothing that has a texture in the OPACITY box (Texture Setting/PBR), the resulting material does not cast a shadow (for at least direct lighting). When using "Hide Mesh" with that clothing, the character's skin is removed during the transfer...More
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Submitted by JimDHart

0

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Assigned
Using ue5.74 autosetup2.01 all in one
Please check the video.
https://youtu.be/lljW3wMq20s...More
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Submitted by gokomu

0

Votes
Released
When I use the “UV Transfer” tool in “Skingen Tools” to apply a Daz “Head” texture to the ‘G81F_BackSkull’ part of “Daz G81_F,” the textures inside the mouth and eyes look distorted.
Here is a screenshot of the screen I was working on.
eye...More
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Submitted by iron001

0

Votes
Active
To the Development Team,
I am a professional animator with 10 years of experience, and I would like to clarify a specific feature request regarding stylized character design.
The request is not about creating 2D characters. It is about the ability to use 3D bodies/heads with 2D facial features...More
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Submitted by chaosmenus

0

Votes
New
When I run headshot 3, the eyes are not even ht. or depth. Just wondering if anyone else is having this issue. It is no big deal to fix but a pain. the iris are of different size and depth as well....More
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Submitted by perrijk

1

Votes
Active
Hello,
I would like to suggest adding a female version to the HD Caricature Mixer package.
Currently, the available content seems to focus only on male characters, which limits its usability for projects that require more diverse character creation. A female version would greatly enhance...More
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Submitted by Pierre DMGS

0

Votes
Assigned
Hey, found a frustrating bug when using the ActorMixer core library head skins. Every time I apply a head skin and check the "Apply Head Color to Body" box in the pop-up menu, it doesn't actually work on the first attempt.
The new texture and skin tone change the head, but the body gets...More
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Submitted by TechAmulets
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