I have updated my work station with a new NVIDIA RTX PRO 6000 Blackwell Workstation Edition 96GB GDDR7 Graphics Card. I can open CC5 but it freezes and crashes once I bring in a base character. I have the latest drivers for my card....More
I have issue with "CC_Base_EyeOcclusion". when I use import command from File menu in Maya for import FBX "CC_Base_EyeOcclusion" is OK. but when I import FBX with Character Creator AutoSetup In Maya I'm loosing the "CC_Base_EyeOcclusion" and become transform1....More
MAYA 2026.3 / windows 10 CC fbx file exports and imports via CC auto setup is just fine. only problem, when i run the Face_Rig it only creates the Face_board within the CC Autosetup window, not floating face_board......More
Launching from Reallusion Hub would not work no matter what I tried. I tried restarting, reinstalling, and running as administrator. Switching to Windows 8 compatibility mode worked. The FAILURE_BUCKET_ID from the crashdump was "STACK_OVERFLOW_c00000fd_CharacterCreator.exe!Unknown". I uploaded...More
Adding HairElement after using the Morph Sliders alters the character After I purchased Beard & Brows Builder from the Content Store I wanted to test it out. I am not sure if this triggered the issue, as content from Free Resources seem to also cause the problem. If I add HairElement on the...More
The link you show here for DazResource and the ini files leads to users \ documents \Character Creator 3. https://manual.reallusion.com/Character-Creator-5/Content/ENU/5.0/09_Transformer/Using_INI_File_for_Loading_All_DAZ_Textures.htm The DazResource folder for me for CC4, CC5 and iClone...More
I've spent four days trying to import a character correctly, which isn't possible in Unreal Engine 5.6. The plugin isn't working. Furthermore, converting a rig to Unreal Engine isn't possible. The body is a sponge. I've tried in UE 5.5, 5.5, and 5.6. In other words, I can't get it to work in...More
I am unable to generate the HD Rigify rig in Blender 5.1 and others. I've update the everything in CC5 and I've tried the last two releases of the addon 2.4.0 and 2.4.1. I've also tried exporting with GoB and other techniques. Nothing is working so far. (i'm also using CC5 Facial profiles)...More
From the Forums (per Peter): Hey, Peter. Just a head’s up but it appears that the Retopologize for Base for High Poly Normal Bake is broken for both CC4/5. Kiddo was trying to get some practice using Substance Painter and noticed the arms and fingers are all jacked up. I gave him my copy of...More