Hello RL, height-map terrains are cool but they have a big limitation vs. standard terrains: they cannot be converted into a prop. This limits the capability to use them to compositing a scene and also limits the number of height-map terrains that cna be used at a time (just one!)....More
I'm still hoping to see root rotation alignment enabled for all motions added from the Content Manager. Currently it can only be enabled through AML/LUA scripting in Persona files....More
There are times when an object needs to be moved/scaled/rotated with the mouse but the XYZ gizmo is OFF-screen and the object is sometimes just partially in the view port. I usually have to zoom out so that the XYZ gizmo can be seen, or, use the numeric parameters in the modify panel or temporarily...More
I am testing the "Viewport Resolution" export for DOF. When I just export the preview, I get what is on my screen (same as second attached image). So, I expected that. When I select "final" output, and enable super sampling and high quality shadows, I get much stronger DOF showing in the scene...More
This has been BEGGED FOR in the user forums for years. It is extremely difficult - nigh impossible - to produce nice smooth, quality animations using the current puppet and keyframe tools. This is a must-have addition to keep Reallusion competitive. I'm sure others will add more detailed...More
I was trying to complete a simple effect. This is just using the "SKY" not the "Sky Tool" it might be a step or something I'm doing wrong or maybe it cant be done... Yet? All I was trying to do is have the sky rotate slowly to make it look like the clouds are moving in the background. I found...More
I'm pretty new to iClone and created a simple CC character walking along a path w/MixedMoves. Works good...but, as I want to modify the movements at the end, there is no Motion track in the timeline. Unfortunately, this worked before....More