1663 issues found

0

Votes
Not a Bug
hi...want to know Unreal Engine environment are supported iclone 7or not....More
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Submitted by gerthao29

0

Votes
Not Reproducible
i tried to export an animated accessory attached on a character to fbx for blender. and when i import the fbx on blender the mesh doesnt appear. only the animation data and keyframes....More
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Bug
Submitted by ahingel

0

Votes
Active
I have used IClone that's a really wonderful software, but the only problem I'm facing is with its rendering quality. To get a good result I'm dependent of Unreal Engine which is a very complicated process (Even while using LiveLink). So please in your next version improve IClone's rendering...More
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Submitted by jamalpsychologist

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Votes
Active
I used iclone7.83 to motion the DAZ model. If you don't have hair, the motion works fine.
When the physics of the hair is turned off, the GPU activation rate is 85%.
However, if you change the hair (DAZ model hair) to digital human hair, it will move like slow motion during motion playback...More
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Bug
Submitted by tac-zombiegear

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Votes
Closed
Kaspersky says this file is dangerous and will not install it...More
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Submitted by Des Igner

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Active
I'm using Stretchy and Chubby in my commercial projects. Auto-blink is not working. I know they're legacy characters but there must be a way to get this going again. Please help...More
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Submitted by DroneMaster

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Active
Would be great if we can create/apply a fresnel material on a mesh.
It works similar as a toon shader....More
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Submitted by ahingel

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Active
we need a plug-in or a morph to create and design hair , not to use (blender , . . . . ets)
and a terrain maker looks like (un4 terrain ) more realism ....More
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Submitted by WOUNDER

0

Votes
Closed
27/11/20 Checkout: DA points purchase failed, no Paypal choice...More
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  •  1061
Submitted by vernonM

1

Votes
Active
Hello.
Modifying and dealing with animations to get a personal and unique motion for each character or cleaning mocaps a hand-lane is necessary
Not being able to clean or modifying a few keyframes of the hand separated from the arm makes the process very tedious and most of the time impossible...More
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Submitted by doubblesixx