1663 issues found

0

Votes
Released
Popcorn FX Simulation banner remains on screen after a Simulation has been de-activated.
Stopping the simulation does not remove the banner. Also starting a New Project does not remove it.
The only way to get rid of it is to close and re-launch Iclone....More
  •  1
  •  2355
Submitted by paro_3453

1

Votes
Assigned
1. Add an avatar 01_G6 Character "Mason"
2. Right-click Manson and select "Perform" (perform.png)
3. Select any motion eg. "Stand to Sit". and always get the error (perform error.png)...More
  •  7
  •  2347
Bug
Submitted by imagination304_023567

0

Votes
Released
so when i click on it the morph creator doesn't show up...More
  •  2
  •  2345
Submitted by Akitosavage

0

Votes
Assigned
Any attempt at audio importing fails (through trying to create acculip, audio etc), and as well can't import to the timeline either (in the project track dropdown).
This is actually my 2nd PC I'm trying it on. The first had other issues that were remedied by switching to the 2nd PC, but the...More
  •  5
  •  2343
Bug
Submitted by bloodofnp

0

Votes
Released
This is happening quite frequently. Specially while extensively working with materials texture.
Once in a while after clicking texture channel the File Open dialog would stay open and cannot be closed.
The only way to continue working is to kill iClone from the Task Manager and reopen it...More
  •  2
  •  2343
Bug
Submitted by 4u2ges

0

Votes
Released
When I have an object (with no parent) with rotation x=90,y=0,z=0
Then I get the quaternion with:
object.WorldTransform().R()...More
  •  1
  •  2343
Submitted by The-any-Key

1

Votes
Assigned
Step to reproduce:
1. Create scene with a character
2. Add camera and attach camera to the character...More
  •  9
  •  2341
Submitted by alexis.kyaw

0

Votes
Released
1. Create a facial animation with visemes and/or expressions
2. Save out an i-talk or motion plus file
3. Import the saved i-talk or motion plus file...More
  •  3
  •  2340
Bug
Submitted by e1_scheer

9

Votes
Active
I'm amazed that no one thought to include this, but there needs to be a way to send imported morphs that already exist in the figures to the morph animation section. Right now, you can have a figure in iClone that already has morphs with it, but there's no way to select these existing morphs...More
  •  0
  •  2340
Submitted by will2power71

0

Votes
Released
Hello,
I have installed the Auto setup for livelink but there are no buttons to set another shader. (see the picture as an example)
I am not quite sure whats happening there. My Engine version is 4.22 and i added the corresponding plugin version to the project....More
  •  4
  •  2339
Submitted by tobi.cornreborn