1662 issues found

0

Votes
Released
As of 7/5/2017 Lists only Taurus, Cone, and Floor. Cylinder, Box, and Sphere are gone, they were working, can recall, as late as 2 days ago (7/3/2017), but have no projects where I saved the created shapes specifically to view whether shapes are still present in those scenes.
Any ideas what...More
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Bug
Submitted by TonyDPrime

0

Votes
Released
I am trying to get GI Reflections working as they do in the Example Project Files (0.Cornell Box or 2.Loft Scene). The Example files work as expected, however if I start a new Project File consisting of just a floor, a cube, a Metallic PBR sphere and an overhead GI Emissive Plane, I do not...More
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Bug
Submitted by veegyp

0

Votes
Active
I don't know if it's an actual bug or not but one would think when you copy and paste key frames of joint positions that, if the keyframe along with joint position will fit, that iClone will paste a new absolute world space position of the body part.
I'm specifically using the Edit Motion...More
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Submitted by Ascensi

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It has happened to me, several times to not he able to reopen a saved project and iclone crashes. And i had to do eveyrhing again :(
This time crashes at 91% when it says loading iray materials. I didnt use iray materials at this project at all.
The only unusual thing i had in the scene was...More
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  •  1885
Bug
Submitted by ahingel

1

Votes
Assigned
Please fix this feature so we can create IK on a Prop with bones
This is so useful. We need this feature
Thank you...More
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Submitted by ahingel

5

Votes
Active
Dear reallusion, Just wondered if there were plans to extend Vive tracking (maybe through ikenima Orion ) into motion live. Hope you can tell me if/when this may happen. Also any plans on iclone connecting with unreal engine via live link?...More
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Submitted by mrjmwolff

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Released
so when i click on it the morph creator doesn't show up...More
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Submitted by Akitosavage

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Released
As we're used to render our scenes in Stereo - "Side by Side", in 960*1080 Frame Size with a Pixel Aspect of 200, we noticed that when we use the Depth of Field on our cameras in a scene which have water in, only 1 eye on the 2 is rendering with this feature activated.
We would be thankful...More
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Bug
Submitted by jjmantello

1

Votes
Active
None of the FBX settings in Iclone are working for Lightwave.
The Mesh seems to be backwards and stretched, plus Mesh is lying on it's side.
Also the extended mapped bones don't get recognized as bones (believe this is due to parent structure)...More
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  •  1867
Bug
Submitted by paulg625

0

Votes
Released
I have recently upgraded my Graphics Card to a Nvidia 3090 RTX Card and tried to use iRay Renderer in both iClone and Character Creator. In both instances the 3090 RTX Card showed up in the Hardware Settings, but iRay Renderer failed to use the GPU. During one attempt iRay even indicated that...More
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Submitted by andrewbissett